JetX, Fast-Paced Cross-Platform Battle Racer Lands On PC, HTC Vive, Oculus Rift

Singularity Lab and Fibrum Limited have a unique new game that just launched onto Steam for PC, along with VR platform support for the HTC Vive and Oculus Rift called JetX. The game is a super-fast, first-person, battle racer with single-player and multiplayer support along with cross-platform play.

JetX is currently available right now on the Steam store for $14.99, but during the first week of being on sale you can grab a digital copy for 34% off the normal purchasing price for only $9.89.

The six-degrees of freedom gameplay mechanics fused with colorful, intricately modeled maps that were hand-designed by the art team offer gamers both arena-based deathmatch battles and race-based options as players speed and fire their way through canyons, caverns, tunnels and tubes. You can get a glimpse of what the gameplay is like with the rather inviting launch trailer below.

I was skeptical about JetX at first, going in with reservations about the initial pitch, which was that the game was a fast-paced first-person shooter. We’ve seen and heard that tagline a lot in recent years as a way for developers to milk the nostalgia of bygone eras. However, I must say that here Singularity Lab seems to have delivered on their promotional promise.

The game is absolutely fast-paced, and it feels like an evolution and mixture of both Star Wars Episode I: Racer and Descent fused together.

You get the 6DOF arena battles fused with the bare-knuckle 3D battle racing, creating a unique hodge-podge of cool concepts all rolled into one.

You’ll be able to play both in VR and non-VR modes, along with cross-platform support between both styles of play, along with PvP battles against other players or in offline modes against bots.

The game sports race modes, arena modes, boss battles, and more. You can glean more info about JetX by paying a visit to the Steam store page, or pick up a digital copy if it fits your fancy.


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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