NetherRealm Studios has become the latest AAA studio to get the microscopic lens of negativity aimed at it within the realm of enthusiast media. Various outlets have been running stories about crunch times, overwork, harassment, and discrimination at NetherRealm while certain contract workers and employees were putting in time and effort into creating Mortal Kombat 11. NetherRealm issued a statement recently to address those concerns.
“At NetherRealm Studios, we greatly appreciate and respect all of our employees and prioritize creating a positive work experience. As an equal opportunity employer, we encourage diversity and constantly take steps to reduce crunch time for our employees. We are actively looking into all allegations, as we take these matters very seriously and are always working to improve our company environment. There are confidential ways for employees to raise any concerns or issues.”
The investigation will look into claims made by some workers at NetherRealm who claimed that sexism and harassment were commonplace because the studio didn’t have time to properly look into claims while people were putting in 100-hour work weeks.
Someone told Variety via e-mail…
“I heard from multiple people that a cabal of male [developers] had nicknames for all of the women in the office, including ‘Silver Fox’, ‘DB’/’Dyke Bitch’ and ‘Morph,’ in reference to a trans employee. A co-worker once jokingly called an ‘Injustice Mobile’ character who did bleeding damage over time ‘Time-of-the-Month Wonder Woman’ in the presence of two leads, and referring to women as ‘bitches’ was commonplace.”
There were also allegations of pay gaps between genders, and other forms of discrimination in addition to the crunch time.
These allegations of poor working conditions have been cropping up ever since the release of Mortal Kombat 11.
The game was originally receiving a lot of praise from media outlets, just until the claims started circulating social media.
What’s funny is that NetherRealm infrequently but adamantly stood by its creative decision to cover up all the women in the game and remove any of the fan-service depicting the females in scantily clad items because they stated that they were trying to be more “mature” and “respectful”. Yet they seem to be falling under the same eye of scrutiny as Riot Games, who also has been championing “diversity” and “inclusivity” despite allegations from employees surfacing that they had cultivated a corporate culture of sexism and discrimination.
This has been a common trope within the Social Justice Warrior arena; companies who oftentimes preach for Social Justice are the ones most likely to be committing the kind of crimes for which they accuse others.
(Thanks for the news tip Animatic and FallDrift)