Assetto Corsa Competizione Graduates From Early Access On Steam With Some Launch Day Bugs
Assetto Corsa Competizione

Italian development studio Kunos Simulazioni and 505 Games have been building up a lot of community trust and support during the months that Assetto Corsa Competizione was in Early Access on Steam. The game was highly praised for its visuals, vehicle handling, and the sound design. Well, after months of following the development of the game, diehard fans were ripe and ready to embrace the full version. Only, when launch day came and 1.0 released, there were a lot more problems that came after Early Access than some gamers were expecting.

The pre-release review scores are almost all entirely positive. However, the latest batch of user reviews are mixed. Why? Well, as TheEngiGuy pointed out after 20 hours of game time, there are some “critical” issues with the game, such as the 40 minute unskippable tutorial via the Academy; as well as not being able to save the game between sessions meaning that you have to do entire championship runs in one sitting; and lack of competitive AI personalities. Some of these are already being addressed, but as TheEngiGuy notes…

“I will gladly change my review to a positive one once at least most of these issues are sorted. If ACC is anything like the original AC, the post-launch updates will do wonders for this game. “

That review really sets the tone for the other negative reviews, since they aren’t all that negative but mostly critical of some launch day woes that can sometimes plague mid-budget games like this, especially games of such a highly technical caliber.

Assetto Corsa Competizione - Night Race

Ricob‘s issues was more-so oriented around performance, writing…

“ I have a 2080 ti, i7-9700 and VIVE headset and the performance of this sim is poor. I hope the devs get a chance to talk to the developers of PC2 or even the original Asseto Corsa or almost any other racing sim to determine how to fix the performance. There are also a bunch of unacceptable UI problems that absolutely should have been fixed before a V 1.0 release. I do wish the development team the best of luck going forward but for now I will NOT be playing this and would not recommend it.”

Sir Humphrey, after putting in 15 hours, had a mix of issues taken from both of the other negative reviews, noting that while the game has a lot of potential, it also needs a lot of fixes. These reviews have contributed to the game going from “Very Positive” to “Mixed” on the total aggregate. It’s reflected in the histogram chart as well, which clearly shows right after the game released there was an influx of negative reviews.

BobbLeeSwaggr, after putting in nearly 40 hours of play-time, basically summed up the sentiment of how a lot of racing simulation fans felt, writing….

“I have never written a bad review in my life before. This is a good game, but just isn’t ready yet.

 

“In early acces everything was running fine for me. But now with the 1.0 I get an fatal error in almost every muliplayer game.

 

“please fix your game kunos and then I change my review“

There’s also some complaints about the lack of matchmaking, and not having ranks or structure for multiplayer. So this got a lot of multiplayer enthusiasts riled up.

But don’t take the bad as being indicative for the overall product. It’s not a bad game by any stretch going by majority of the reviews, it just needs a little more tender love and care to make it as good as it can be.

Kunos Simulazioni has veritable history of listening to feedback and making tweaks and changes to accommodate the community needs, even post-launch. So definitely keep an eye out for more patches and updates for Assetto Corsa Competizione in the coming weeks.

As for the game itself? It’s chock full of more of what the original Assetto Corsa contained.

The game features 51 different racing teams with 280 different selectable drivers spread across 14 different manufacturers. There’s also an officially licensed FIA GT3 homologated championship, photogrammetric tracks based on the latest Laserscan technology that captures every crease, crevice, bump, notch, and dent in each of the tracks featured in the game, along with a bustling roster of officially licensed racing cars, ranging from the Porsche 911 GT3 R to the Mercedes-AMG GT3.

There’s also a healthy addition of new vehicles that made the 1.0 release, including the McLaren 650S GT3, the Bentley Continental GT3, the 2015 model of the Lamborghini Huracán Super Trofeo, the Lexus RC F GT3, and the Reiter Engineering R-EX GT3 to name but a few.

As mentioned above, there’s a career mode, a championship mode, quick races, custom races, multiplayer, light collision damage, and tons of other features all detailed over on the 1.0 changelog page.

Assetto Corsa Competizione is available right now on the Steam store for $44.99. However, during the first week of being on sale the game is discounted by 10% off the normal purchasing price. Given the mixed reviews at the moment it might be best to wait for the post-launch patches to address some of the more pressing issues before picking up a copy.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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