Warlander Isn’t A Political Statement And The Developers Want To Keep It That Way
Warlander

Clock Drive Games is gearing up for the release of their hack-and-slash, third-person 3D action-adventure game, Warlander. There isn’t a whole lot of information available for the upcoming title, but based on what’s available gamers are geeked. However, in today’s society a lot of times highly anticipated titles are designed around Left-wing politics. Well, when Clock Drive was asked about Warlander being used to push a political statement, the developers were quick to deny that the game was in anyway affiliated with a political agenda.

This came via a post over on the Steam forums made by user Quickshooter, who cautioned the developers away from Communist activists posing as game journalists. Quickshooter noted that many of these journalists are not gamers and are intent on pushing their own sociopolitical agenda or attempting to force developers into changing their games to accommodate the journalists’ politics.

Clock Drive Games responded with a post on June 26th, 2019 by saying that Warlander wasn’t being made to make a political statement and that they plan on keeping it that way…

“First of all, thanks for taking the time to write about your expectations for the game. We are happy with the game’s progression so far and can’t wait for the planned release in early 2020.

 

“That being said, we consider Warlander a game – not a political statement, nor a propaganda piece. It’s an entertainment software with a fictional story and it is in no way connected to current events (although it draws heavily on mythology and history of different cultures), and we want to keep it that way.

 

“So we ask you (and all community members as well) to keep the discussion focused on the game and its features, especially now when we’re deep into internal testing and plan to show our results pretty soon.

 

“Also, to answer your question from a different thread, we are currently focused on digital distribution and physical copies are not planned at the moment, but that may change, so stay tuned.”

These developers seem to hold similar views to writer Chris Avellone, who also felt as if propaganda-style storytelling shouldn’t be placed front and in center in a game’s story. Of course, game journalists hate this and continually attack developers who try to steer clear of adopting far-Left political talking points in their games.

Heck, even when studios like Ubisoft include Left-wing propaganda in their games but don’t do it overtly enough journalists still complain that the games aren’t political enough.

Nevertheless, this should be good news for anyone who was interested in Warlander due to its throwback gameplay mechanics that mirrors the lightsaber combat from Star Wars: Jedi Academy.

The hook for the game is that you have to focus on the unarmored parts of an opponent to dismember them and incapacitate them, just like in the old Star Wars: Jedi Knight games or Maximum Games’ Extinction.

In a separate thread they talk about the game being a single-player adventure with no multiplayer. They also mention that the price is still to be determined along with the release date. For now they are aiming to get the game up and out by the fourth quarter of 2019 or early 2020. And based on what the developers have said, it doesn’t sound like it’s going to be a propaganda-filled mess like many other recent AAA titles that managed to pander to the phantom audience and nestle out a comfy spot on the Get Woke; Go Broke Master List.

(Thanks for the news tip Quickshooter)

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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