MachineGames and Arkane Studios are currently on a binge of Left-wing activism using the Wolfenstein brand as a vehicle for inculcating the masses with their agitprop; from promoting Communism to changing so much about the history of World War II that even the fiction becomes cringe-worthy, everything about their agenda was exposed in a rather succinct 10 minute video rolled out by American Krogan.
As pointed out in the video, there are a number of Liberal liberties taken with the game to portray the Nazis as even more evil, because they can’t just be evil Nazis… they have to be really evil!
Krogan notes that the Germans had fairly strict laws on animal protection, which is true. As reported in the Deutsche Forschungsgemeinschaft report, Germany established animal protection laws back in the 1930s. What’s funny is that those laws were revisited in 1972 and later modified in the 1980s and 1990s. Technically, within the timeline of where the game is set, it does sync up with the changes in the laws regarding experimental research on animals in Germany, but even then, going by the standards set by the Germans back when the Nazis were rising to power, they didn’t believe in mistreating animals the way they’re depicted in Wolfenstein: Youngblood.
It’s definitely a debatable topic, but funny how the group that spearheaded laws to protect animals during a highly violent period are portrayed as animal abusers in Wolfenstein: Youngblood.
Krogan also hammers home how Jess and Soph, the twin leads of the game, act more like lesbian lovers than twin sisters. It’s true, Soph comes across as the butch, masculine male of the relationship while Jess is the slightly more feminine one. From Soph’s butch haircut and gawky, boyish laugh, to her foul-mouth and constant use of masculine pronouns, it’s pretty obvious that she’s a lesbian even without the game explicitly saying it.
I am a little shocked that American Krogan didn’t pick up on something that One Angry Gamer’s Ethan pointed out in a recent article, noting that MachineGames and Arkane Studios acknowledged the original lore of Wolfenstein, which is supposed to tie into Commander Keen and later DOOM. Ethan was adept enough to remember that Commander Keen’s father was named Arthur Kenneth Blaze, a descendant of B.J. Blazkowicz. In the original Wolfenstein lore, it’s explained in the Wiki that…
“Keen is the grandson of William “B.J.” Blazkowicz, the protagonist of the Wolfenstein series.
”His parents are Arthur Kenneth Blaze, a Milwaukee talk show personality, and Susan Elizabeth McMichaels.
”Arthur changed his surname from Blazkowicz to Blaze to make it sound more showbiz-like.
“Keen also has an older brother and a younger sister, but their names are unknown.
“His twin son and daughter are Billy and Billie Blaze (although its not clear yet if these characters are part of the original ID timeline, or yet another alternate timeline (there are MachineGames Easter eggs)).
“Future descendants of his are Doom Guy B.J. Blazkowicz, and Stan Blazkowicz.”
You’ll note that throughout Wolfenstein: Youngblood both Jess and Soph refer to “Arthur” and “Kenneth”, a fictional mystery-adventure duo from a popular book series that they read. This was supposed to be B.J. Blazkowicz’ son, but MachineGames and Arkane Studios wrote out Arthur Kenneth and turned him into two completely different characters that have nothing to do with B.J. Blazkowicz. This was done in order to gender-swap B.J’s son into twin daughters, thus erasing the original canonical lineage and tie-in with Commandeer Keen, and later DOOM.
All of this rewriting of history just so that they can virtue signal their allegiance to feminism and the Left’s agenda to erase straight white males as iconic heroes from entertainment media.
Last year when we originally pointed out that Wolfenstein: Youngblood was basically agitprop, there was a deluge of Centrists™ on social media who ran to the game’s defense, claiming that “women have always starred in games!” and that “there’s nothing wrong with female protagonists!”. It’s funny but those people who were intent on defending the propaganda are now nowhere to be seen, huddling away in a corner, pretending as if they weren’t pimping the game like a $2 whore lounging around outside of that busted up Taco Bell between Segundo Boulevard and Figueroa Street.
Anyway, American Krogan isn’t really telling us anything we didn’t already know: MachineGames is woke. Arkane Studios is woke. Wolfenstein: Youngblood is Wokenstein: Bitchblood, and anyone who fell for it must like getting raped by microtransactions and piss-poor publisher decisions because that’s exactly what the game is beyond all of that wokeritis running through its digital veins.
(Thanks for the news tip RichardGristle)