EA Releases Technical Test For Cloud Gaming Service “Project Atlas”

Electronic Arts, or big papa EA, is looking to enter the cloud gaming space, and right now the company is testing the service dubbed “Project Atlas” via a closed technical test. Like any other client in an early stage, a select amount of people can go hands-on with four games using said cloud tech.

Given that we’re dealing with EA here, get ready for some catch in an attempt to snuff the gullible with a deal that sounds good on paper but in practice, it’s a wallet bleeder.

With that said, a publication site on par with CNN came forth to elaborate on EA’s entry into cloud gaming and creating a service to compete with other cloud services. Yes, that website is theverge.com (archive.org).

According to the mainstream media website, EA has announced that the closed technical trial for Project Atlas started at 10:00 P.M. PT / 1:00 A.M. ET. This lets anyone with an EA Origin account to sign up and try EA’s cloud gaming service — assuming the company picked you to test the service.

The trial started yesterday and will stay live for two weeks. Folks that happen to enter can play EA titles such as FIFA 19, Titanfall 2, Need for Speed Rivals, and Unravel.

The MSM site claims that EA’s chief technology officer, Ken Moss, is looking to see how games perform in simulated real-world scenarios to stifle any latency issues.

In addition to the above, Moss claims streaming technology will eventually allow EA’s portfolio of games to be played on a broader range of devices to accrue maximum shekels.

People who happen to be in the test trial can sync game progress from the cloud trial to the retail PC versions once the trial ends.

Lastly, an official release regarding Project Atlas going live out in the wild has not surfaced as of this writing. In other words, it could be a while before EA seeds its cloud gaming service to the public.

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