Last Labyrinth, VR Escape-Room Heads To PC, PS4 November 13th
Last Labyrinth

Amata’s VR title, Last Labyrinth, was crowd-funded back in January of 2019 for home consoles and PC. The Japanese developer’s escape-room title was supposed to be out this past summer, but eventually it was delayed to the fall. During this year’s Tokyo Game Show Last Labyrinth was given a definitive release date of November 13th on PSVR and on Steam for PC.

The release date was revealed in a new trailer, which covers more of the puzzles and escape-room antics you’ll have to employ in order to get out of a series of dungeon-escape traps with the help of a little girl.

You can check out the trailer below.

Players take on the role of a mysterious character who is trapped inside of a labyrinth with a little girl. Players will need to navigate through the halls, avoiding dangers, using the little girl to access or manipulate certain contraptions within each room.

There’s an all-star cast of developers working on the game, including Tetsuya Watanabe, a game designer who worked on The last Guardian; Atsuko Fukuyama, who was the animator on Shadow of the Colossus, and Michiko Kusaba, one of the landscape designers from Gran Turismo 3: A-Spec.

The girl that accompanies players throughout the game, Katia, is voiced by none other than the real life 3D waifu known as Stephanie Joosten, the same model and actress who voiced and played Quiet in Metal Gear Solid V: The Phantom Pain.

I don’t know if this is the sort of game that will really be worth the price of entry, but we don’t receive many escape-room puzzlers often, so this is definitely a different sort of offering than what we’re used to. Will it spur interest in VR headsets? Doubtful. But for gamers looking for a Japanese VR thriller filled with puzzles and traps, you can look to get your hands on Last Labyrinth on November 13th. For more info you visit the Steam store page or grab a copy from the PlayStation Store when it becomes available.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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