Capcom’s updates for the PC version of Monster Hunter World are always slow and delayed. In the case of the Iceborne DLC, the expansion is four months behind the release of the home console version of Iceborne.
RPG Site is reporting that Capcom announced that Monster Hunter World: Iceborne will arrive on PC starting January 9th, 2020.
A trailer accompanied the announcement, revealing that the update will come with UHD texture support, 4K resolution support, ultra-wide monitor support, and uncapped frame-rates.
For those handful of people who actually care about DirectX 12, the update will have full compatibility support for the game, along with additional improvements for keyboard and mouse controls.
In addition to the updated and upgraded features for PC gamers, Capcom also rolled out a public roadmap over on the Monster Hunter website, which outlines what new features will be available, including the first major title update in February, which will include the Resident Evil Raccoon City collaboration, the Rajang, and additional room features.
The website also states that Capcom will be fast-tracking the updates for PC gamers to catch up to parity with console gamers, with major title updates basically rolling out each month throughout 2020.
Some gamers are probably completely uninterested in the PC version due to all the late releases and delays in content, but if you prefer playing the definitive version of the game with graphics that are actually good and textures that aren’t blurry, along with frame-rates that don’t hamper your input or graphical hiccups that don’t destroy the experience, then you’ll probably want to wait for the Iceborne DLC to drop on PC in January.
The other good part is that the Resident Evil crossover update will arrive for free, so you don’t have to pay to play as Leon and Claire or have Mr. X work as your handler.
(Thanks for the news tip MaverickHL)