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1577470cookie-checkReport Claims Fortnite U.S. July Revenue Down 52% Year-Over-Year
Industry News
2019/10

Report Claims Fortnite U.S. July Revenue Down 52% Year-Over-Year

Despite Fortnite making mad money from in-game purchases and its live service, a new report has surfaced claiming that Epic Games’ battle royale title is still seeing a decline as of 2019. This time, the decline revolves around a year-over-year (YoY) revenue drop according to the U.S. market tracking firm Edison Trends.

Website gamesindustry.biz cited the following info from trends.edison.tech, which reportedly sees the colorful battle royale game not able to maintain an upward trajectory when it comes to certain statistics in the year 2019.

The former website reports Edison basing its research on emailed receipts sent to millions of U.S. consumers — who are apart of the firm’s data panel. The write up came out on October 1st, 2019, comparing two years of revenue produced by Fortnite, Call of Duty: Black Ops 4, Apex Legends, and PlayerUnknown’s Battlegrounds.

As noted above, the game on Epic Games Store, which is best known as Fortnite, has been pulling in big numbers over the past two years. And in the firm’s graph, we can see monthly revenue for Fortnite is almost unchallenged by any of the other games — outside of Black Ops 4′s launch-month in October of 2018.

Contrary to being almost unmatched, the firm’s research shows a consistent trend with other research findings, and that is a downward trend for Fortnite this year.

Yes, gamesindustry.biz cites the firm’s data with Fortnite ending July down near 75% from its December 2018 peak, and down 52% compared to the previous year’s July:

 

Back in July of this year (2019), we reported on StreamElements’ quarterly State of the Stream showing declining streaming viewership across the “industry’s biggest battle royale games,” which included Fortnite.

The summer graph numbers featured during mid-July regarding Fortnite and other titles and services sit below:

 

So what does this all mean? Well, it means that Fortnite is still popular, but it just can’t reach its re-launch numbers or maintain numbers close to its peak.

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