Most games that are marketed as being “mature” are anything but that. Usually they contain millennial-quality humor (which means you cringe instead of crack a smile) are chock full of hideous characters, feminist propaganda, shallow narratives, and boring violence. Animmal is looking to turn those concepts on their head with the upcoming The Way of Wrath, a tactical turn-based game set in the frigid mountains where survival, mysticism, and non-linear storytelling meld into one.
You can create your own character, choosing their appearance, traits and backstory, and even choose whether they run around in armor or run around buck naked like in Conan Exiles.
The developers were even cheeky enough to give gamers a demonstration on how the weather can affect your characters if you do choose to run around without any garments on.
Be Decent, or Be Free! Your Game, Your Choice!
We added some suggestions from our awesome community! This ones was interesting 😀@larianstudios @LarAtLarian
Fan request! We want cold sensitivity in Divinity 3 Too! #Steam link https://t.co/gF3VTNgFxS #RPG #indiedev #indiegames pic.twitter.com/e16TVgD0N5
— The Way Of Wrath (@TheWayOfWrath) October 10, 2019
The general gist of the story is that an unrelenting force has moved into the region and is looking to take over any and everything.
You’ll recruit a small band of survivors, attempt to gather supplies, and build up your fortification to stand against the enemy onslaught.
Exploration and gathering is done in real-time. You’ll move about the game world, collecting resources to build traps, carry out mystical rituals, build up shelter to survive the cold, craft weapons, make armor, cook food, and construct tools of war.
Combat takes place in turn-based segments, not unlike Stoic Studios’ The Banner Saga. You can see a demonstration of how the combat works with the video below.
The tile-based combat will see players and NPCs taking turns doing battle against one another, using a variety of different long range, short range, melee, and magical attacks to dispense of enemies.
There’s also a strong Nordic motif that runs through the veins of the game’s design, hearkening back to a time when developers weren’t afraid to be creative.
Now unlike other games out there like The Outer Worlds where you’re forced to have companions whose guts you probably hate, in The Way of Wrath you can actually build your own companions from scratch, not unlike the old Baldur’s Gate or Neverwinter Nights titles.
To further add some random elements to the game, each in-game day will throw players new challenges, events, and encounters to experience, so no two playthroughs will be the same.
There’s no release date set for The Way of Wrath, but it’s scheduled to release at some point in 2019, which likely means during fall or winter.
You can wishlist The Way of Wrath right now by visiting the Steam store page or keeping an eye on the developer’s social media feeds for more information.
(Thanks for the news tip J.Boy Fake)