Cyberpunk 2077’s Mike Pondsmith On Politics In Games: Don’t Preach
Cyberpunk 2077

Nearly every major AAA game released in today’s market has some sort of Liberal or Left-wing talking point shoved in to remind everyone of the creators’ (socio)political beliefs. It’s either subtle jabs at straight white males, or complete condemnation of Christianity, or a stark breakdown of how capitalism is bad and how socialism and communism will save us all. However, the only thing this has done is turn normal people off of these stories. They hate them. The creator of Cyberpunk 2020 and one of the consultants on CD Projekt Red’s Cyberpunk 2077, Mike Pondsmith, offered advice to creators about trying to subvert the beliefs of purveyors: don’t preach.

Speaking with GamesIndustry.biz during the Retro Inspired Game Jam at the James Cook University in Singapore, Pondsmith discussed a number of topics related to or surrounding the upcoming Cyberpunk 2077. One of the topics slightly touched on politics in games, where he mentioned that a lot of the influence about the politics will come through the visuals, saying…

“Sooner or later, there’s that moment where you stop and look at your hands as V [the game’s protagonist], and you go ‘my hands have been cut off at the elbows, and they’re now machines.’ I think a lot of times when you want your message out there about something that’s bigger than a game, you have to let them find it themselves. We just lay it out like a trap and they step on it.”

While that sounds awesome that hasn’t been how the game has been portrayed.

Apparently there’s a steep miscommunication between marketing and the storyboard team because all of Cyberpunk 2077’s marketing material has attempted to make the journey into degeneracy as some kind of cool thing, when in reality it’s not.

The marketing hasn’t even touched on cyberpsychosis, or how disgusting everyone looks, or how the human body adapts/rejects the cybernetics.

A lot of blue-pilled normies and those enraptured by hype keep saying “Degeneracy is part of cyberpunk! It fits the world!” while completely missing the point that so far nothing about Cyberpunk 2077 has actually depicted people being disgusted with said degeneracy.

A good dichotomy is with Eidos’ original Deus Ex: Human Revolution, where there was a lot of discussion within the game’s lore (and used in the game’s actual marketing) about people not being okay with augmentations. The violent side-effects, the drug addiction, and even some of the human trafficking elements surrounding said augments. It didn’t glorify the degeneracy, it portrayed a world where it was treated as it should have been.

It’s no wonder that gamers voted the Deus Ex: Human Revolution trailer was one of the very best game trailers of all time. It managed to make the future look sexy, dangerous, and intriguing. It’s a far cry from Cyberpunk 2077’s attempt to bend over backwards for snowflakes and Twitter hordes; constantly undermining its own world to appear “diverse” and “inclusive”.

In any case, Pondsmith went on to explain that beating people over the head with propaganda doesn’t usually work (as evident with the ever-growing Get Woke, Go Broke Master List) and that preaching is the wrong way to go about it…

“The first thing is, if you want to get somebody to kind of see your point of view, don’t preach. At least for Talsorian, we always had kind of a generally progressive leaning anyway. A lot of this is kind of like, ‘yeah, we were doing this back in the ’80s.’ We had transgender people running around in Cyberpunk in 1989…because my friends are transgender. So what’s the deal? Why not? But that’s not preaching — this is the world I see.”

The main problem is that anyone who doesn’t agree with the Overton Window that is ever-inching Left is made into a punching bag by media and the Social Justice crowd.

It’s submission through concession.

After being pummeled enough by the hordes, most people give up and give in, and eventually either accept the standards or quietly back out of the crowds and just stop participating. It’s why you see a lot of silent failures these days, like Charlie’s Angels or Annihilation. Instead of whinging about it on social media – where Leftist reign supreme – most people just stop engaging.

The main issue with Cyberpunk 2077 is that the people controlling the narrative surrounding the game’s politics so far have all made an effort to keep pushing Left. So far we haven’t seen one decent looking character in the world of Cyberpunk 2077 outside of Johnny Silverhand. No sexy characters; no normal characters; no relatable characters. All of them have been degenerates or purposely made to be evil corporate overlords.

At least in Deus Ex: Human Revolution you could sympathize with Adam, or in Metal Gear Solid you could root for Snake. There’s no one to root for in Cyberpunk 2077 and certainly no one to sympathize with… not based on the marketing so far. But then again, if you’re all-in on Left-wing degeneracy, the game probably looks like an entertainment haven for you.

(Thanks for the news tip Ebicentre)

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

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