Atmocity Early Access Updated With Major Bug Fixes, QoL Adjustments

Atmocity Update

Version 0.19 for the Early Access version of Correcture Games’ Atmocity has been released. It features a plethora of adjustments, corrections, and quality of life implementations to make building and managing your gravity-defying city so much easier than before.

The update was detailed in a post made on IndieDB on January 26th, 2020. The developer explains that updates will happen with greater frequency in the future, and that the latest roll out contains a fix for some camera balancing issues, a fix for the planar movement in the camera mode, and easier access to clarify the rotation and movement within the options menu.

Some minor changes were reworked with the local economy within the game, and the economic trickle down has been adjusted to further impact the different districts within the city. Some other major bugs affecting the global economy was also addressed, along with fixing a mis-triggered Master Economics Achievement.

A few other minor changes were also modified, but the real news is that a lot of the future updates will focus more on the quality of life content. As explained in the post….

“As mentioned last week, I will be updating the game more frequently, but with smaller updates for a few weeks. The reason for this is to get some much needed QoL improvements into the game without too much delay.


“Focus this week has been to start adding in some control improvements. This time around, there are no new additions, but rather fixes to existing control schemes.”

So far there seems to be a lot of proper progress made on Atmocity.

It originally entered into Early Access on Steam back in July of 2019. When it launched it was expected to stay in Early Access for about 12 months. Most of the core content is implemented and as mentioned in the update, it’s a matter of ironing out the kinks and ensuring that the core gameplay loops can be accessed in a seamless fashion.

Now that most of the major bugs have been addressed in the Unity-powered game, the way forward is to make sure that the quality of life improvements come steady and ready in preparation of graduating Early Access.

If all goes well we could see the unique, futuristic-themed city management simulator complete its Early Access as it was originally scheduled a year ago. It could even go on to become a sleeper hit much like Cities: Skylines.

You can pick up a digital copy of the game right now from over on the Steam store for $11.99.

(Thanks for the news tip KrisWB)

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