Half-Life: Alyx Videos Showcase More Uninspired Gameplay

Half-Life Alyx

Fanboys and white knights are salivating over the upcoming Half-Life: Alyx VR title from Valve. There’s absolutely nothing special about the game whatsoever but that won’t stop the diehard and the brainwashed from thinking the rehashed VR concepts present in the game are “cool”.

Valve released three new videos of some uninspired gameplay featuring Alyx rummaging around in dank subway tunnels and shooting zombified head-crabs.

The first video is four minutes long, starts with Alyx in a rundown subway where she shoots a couple of zombies in the head. Ammo automatically floats into her hand if she’s close enough, and to ensure the game is as normie-friendly as possible the movement is designed around teleportation, but it’s also possible to use standard locomotion as well. You can check it out below.

After killing some zombies and removing some boards from across an entryway, Alyx proceeds into a room, kills another zombie and we briefly get to see the weapon upgrade utility where you canadd a laser sight, or a burst fire option, or add reflex sight to the weapon.

Due to a lack of resin, no upgrades were possible.

After getting healed Alyx kills several more zombies and throws an explosive barrel at another zombie.

The gameplay here is essentially Arizona Sunshine but without the high-intensity.

The second clip starts with a puzzle to open the door to get to the roof. You can check it out below.

Alyx makes her way through some more corridors, uses a handheld shotgun to kill a zombie, tosses a grenade through a vent to blow open a door, and then makes her way across some thin parts of the floor.

Again, since the game uses teleportation, there’s no reason to worry about falling since you can just easily teleport to safety.

The video ends with Alyx on an elevator going up.

The third video attempts to showcase the game’s action oriented gunplay, but if you’ve played any other first-person VR shooter then you won’t see anything you haven’t already seen a thousand times before in VR shooters.

Alyx shoots an explosive pack on one Combine shoulder’s back, and then fires at another some distance away. They use the teleport feature to get to a van and open the door to use it as cover to avoid taking damage.

The gunplay is literally identical to every other VR shooter out there, but maybe even less so given that the parkour present in games like Sairento VR is not present, and the ability to use common items for melee weapons like in some survival-horror VR titles such as Walking Dead: Saints & Sinners.

The only highlight is that you can catch items thrown at you and throw them back. But you can do that in a bunch of other VR games, too.

This ho-hum puzzle-shooter is set to launch on March 23rd, 2020.

(Thanks for the news tip Guardian EvaUnit02)

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