Valve’s Gabe Newell Comments On Tim Sweeney’s Epic Games Store

If you game on PC, you’ll more than likely know of Gabe Newell (president of Valve) and Tim Sweeney (CEO of Epic Games). Whether or not you despise one or the other (or both), we get to hear word on what Newell thinks of Sweeney’s client and what is scary to him when it comes to ideas and so forth.

Thanks to website gamingbolt.com, we learn that in the recent issue of Edge Magazine (issue 344), Valve’s co-founder, Newell, covers a variety of things PC related in an interview.

One of the many things that Newell shares consist of his response to a question about Sweeney’s Epic Games Store and the competition the client is trying to bring.

Here’s Newell’s response on competing with the Epic Games Store, which includes the good, the bad, and the ugly:

“Competition in game stores is awesome for everybody. It keeps us honest, it keeps everybody else honest. But it’s ugly in the short term. You’re like, ‘Argh, they’re yelling, they’re making us look bad’ – but in the long term, everybody benefits from the discipline and the thoughtfulness it means you have to have about your business by having people come in and challenge you.”

Newell continues and elaborates on why competition doesn’t scare him (or his company), but what does crawl under his skin is people trying to stop competition.

You can read his thoughts on Apple and companies designing a store in a way that minimizes a user’s experience:

“We get a lot more freaked out not by competition, but by people trying to preclude competition. If you ask us which is scarier, it’s people falling in love with Apple’s model of controlling everything and having faceless bureaucrats who get to keep your product from entering the market if they don’t want it to, or designing a store in a way that minimises software’s value-add to experience and stuff like that.”

It’s funny that Newell brings up Apple’s model of “controlling everything” and “having faceless bureaucrats” that decide what to do with a person’s product entering the market when his platform censors loads of Japanese games (assuming that they aren’t outright banned) and how his staff acts as the taste police despite his own company saying that they aren’t.

Anyway, the publication site notes that the full interview will come with the next issue of Edge Magazine, which will include further topics ranging from VR to the future of AI.

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