Retro Studios Hires Call of Duty: Black Ops Dev To Work On Metroid Prime 4

I wouldn’t be wrong to dismiss Metroid Prime 4 as being a potential disaster given that development has been reset along with other issues popping up some time back. However, progress is being made on the forthcoming game in that Retro Studios has hired in a Call of Duty: Black Ops dev to fulfill the role of lead programmer.

Back on October 29th, 2019, someone that worked on another popular franchise is now helping out with Metroid Prime 4. That’s correct, Retro Studios managed to hire Halo character modeler, Kyle Hefley, as the game’s lead artist.

Moreover, the last time Metroid Prime 4 news popped up was in late January of 2019 in that Shinya Takahashi took to a video to announce that the upcoming game’s development had been reset and Retro Studios — the ones who worked on the original series — is now helping out.

As of today, website videogameschronicle.com has done some research — due to a lack of official news — and found that Retro Studios has scooped up Call of Duty: Black Ops veteran Bharathwaj Nandakumar.

In addition to the above, the website highlights that Nandakumar helped create the “Theatre Mode” in the original Black Ops, which is the first time a replay feature was in a Call of Duty game. Moreover, he also helped with leading data instrumentation and analytics for Treyarch’s most recent titles.

Furthermore, Retro Studios also scooped up Mirror’s Edge: Catalyst and Battlefield V art director Jhony Ljungstedt. The website in question notes that Retro Studios had been advertising for an art director role for more than a year before Ljungstedt joined the dev team.

Lastly, it seems as if Retro Studios is targeting people that worked on triple-A games to help out with Metroid Prime 4, but the real question is, will the finished product be any good? While we wait to find out, the game is due out for Switch and has no release date.

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