Mavericks, 1,000-Player Battle Royale Game Devs Have Gone Broke Before Release

It looks like the battle royale game that is all about 400 or 1,000 people fighting on a field powered by the Cryengine has seemingly gone broke. I’m sure you don’t know what Mavericks: The Forge or Proving Grounds is, right? Well, the game is the works of Automation Games, but due to insufficient funding the game has gone broke, and development has stopped. Continue reading “Mavericks, 1,000-Player Battle Royale Game Devs Have Gone Broke Before Release”

Crytek’s Real-Time Ray Tracing Solution For CryEngine Is Compatible With AMD, Nvidia

CryEngine Total Illumination

Real-time ray tracing is the pinnacle achievement of realistic lighting in software rendering. Ray tracing is about achieving realistic 1:1 reflective results for mirrored imagery redirected from lights, material surfaces, and objects. It’s long been a sought after goal by most software and hardware engineers to eventually make ray tracing a standard lighting solution in real-time software. Well, now it’s becoming a standard function in game engines and GPU solutions. Crytek’s new Neon Noir demo illustrates the Total Illumination software solution that not only works with Nvidia cards but is also capable of running in real-time on AMD hardware without requiring the proprietary RTX technology. Continue reading “Crytek’s Real-Time Ray Tracing Solution For CryEngine Is Compatible With AMD, Nvidia”

Improbable And Crytek Announce Partnership To Make A New AAA Game

In recent news regarding the AAA scene comes that of Crytek partnering up with tech start-up Improbable to integrate parts of SpatialOS into CryEngine to make something “better.” This move is said to help Crytek create a new AAA game with Improbable, but details on the game itself is currently under wraps. Continue reading “Improbable And Crytek Announce Partnership To Make A New AAA Game”

Heathen, CryEngine Powered Game Set To Hit PC Via Steam This Autumn

Back when Valve had Greenlight as an extension to Steam to help out smaller products and other games get on to the storefront, some interesting titles would pop up on the platform like The Box Studio and Frog Factory’s Heathen. The FPS indie game powered by the CryEngine that explores themes of H.G. Well’s The Island of Dr. Moreau is set to launch this autumn for PC via Steam Early Access. Continue reading “Heathen, CryEngine Powered Game Set To Hit PC Via Steam This Autumn”

Timesplitters: Rewind Team Talks Game Engine, Hiring And Crytek

The first two Timesplitters were published by Eidos Interactive and developed by Free Radical Design. Timesplitters Future Perfect rolled around and was developed by the same studio but published by EA. The fourth game never came to fruition, thus sparking Timesplitters: Rewind by the small team Cinder Interactive Arts. The team’s latest move for Rewind is to better understand the game engine, hiring more people and talking directly to Crytek. Continue reading “Timesplitters: Rewind Team Talks Game Engine, Hiring And Crytek”

Jurassic Park: Fan-Made CryEngine Project Now In Development

Fan-made projects based on movies and games and other mediums surface every now and then in a complete package, but on most occasions they pop up in an unfinished state during development. Well, a new fan-made game that was recently announced running on CryEngine sees Jurassic Park re-imagined in a 3D adventure title for PC. Continue reading “Jurassic Park: Fan-Made CryEngine Project Now In Development”

TimeSplitters Rewind Is On Hold Due To CryEngine And Licensing Issues

TimeSplitters was a well received series that was setup to get a forth game. After the announcement of TimeSplitters 4 ceasing development, an indie team started working on a project named TimeSplitters Rewind in an attempt to revive the franchise, however, as of this moment, it seems that the fan made project is running into problems with the CryEngine. Continue reading “TimeSplitters Rewind Is On Hold Due To CryEngine And Licensing Issues”

War Of Rights Winter Update Reveals New Maps And Changes

Indie devs Campfire games updated War of Rights main site to reflect the latest changes and upcoming fixes. Currently available for gamers who are signed up with the technical alpha test, the update details graphical changes and what new locations will be added into the game.   Continue reading “War Of Rights Winter Update Reveals New Maps And Changes”

Star Citizen Alpha 2.6 Released With New Weapons, Ships; Switches To Lumberyard Engine

Cloud Imperium Games and Roberts Space Industries announced that the alpha 2.6 update for Star Citizen has been released, featuring new ships to fly such as the the Origin 85X, Drake Caterpillar, Drake Herald and Aegis Vanguard Hoplite. They have a selection of new ship weapons available for pilots to use as well, including more than 25 new missile and laser weapons. Continue reading “Star Citizen Alpha 2.6 Released With New Weapons, Ships; Switches To Lumberyard Engine”

Do NOT follow this link or you will be banned from the site!
~