Activision and Infinity Ward released a new gameplay demo and some concept art for Call of Duty: Infinite Warfare. The gameplay demonstration features narrative director Taylor Kurosaki from Infinity Ward, along with Jacob Minkoff, the design director. The two talk games through 13 minutes of gameplay footage for the upcoming first-person shooter.
Unfortunately for Activision, they still can’t win over a very adamant and determined gaming crowd who seem to have already pledged their allegiance to Battlefield 1. As you can see in the image below, after just an hour of uploading the new “Black Sky” gameplay video, they already have nearly 4,600 dislikes and only 9,787 likes.
The gameplay video itself goes over the talking PR points as usual, with the duo talking up the game’s focus on the storytelling and the core tenets of the game being about a battle between good and evil.
The footage takes place at the early start of the game, before the player-character, Reyes, is promoted to captain. You can check out the video below.
So first up, you see that the game actually has civilians moving around in a Call of Duty game, following on what Treyarch introduced in Black Ops 3. There are robots on the battlefield as well, but they’re nowhere near as dangerous or as vicious as the Terminator-style robots from Call of Duty: Black Ops 3. The ones from Black Ops 3 ripped and shredded people to pieces (literally) with their bare hands, and here they were a lot more PG-13 oriented, so the danger and violence from Black Ops 3 is not present here in Infinite Warfare, even when just comparing the two opening levels.
I do like how there are plenty of civilians, both women and men, who can get in the way of your line of fire… so you will have to use discretion when engaging the enemy in some stages.
Just like with Black Ops 3 and Infinite Warfare, there are high-tech, advanced tools at the player’s disposal, including hacking modules to take control of some of the robots you’ll be facing off against.
The game then switches to the new vehicular aeria combat where we see players take to the skies and head into space, which I have to admit is a very impressive scene.
After getting into space it turns into what a lot of people have always wanted to see of Halo: a giant space battle.
There are explosions galore in what ends up being a fast-paced, arcade-style space sim shooting fest.
The clip ends as one of the carriers riddles the vast canvas of space with debris, lighting up the area in a fiery display.
They also manage to slip in a promo for the Terminal bonus map for those who pre-order the game. You can see a brief shot of the concept art in the image below.
All of this still wasn’t enough to convince gamers that they should pre-order or give up on riding the hype train for Battlefield 1 and switch over Call of Duty: Infinite Warfare. There’s still just too much bad blood and too much chagrin from dedicated FPS fans to give the game a chance. They’re finally showing Activision that they will, for the very first time, vote with their wallets. Now the only task is actually following through with it (which, admittedly, will be a lot harder for most fans than what many people would like to admit).
The sales for this year’s Call of Duty: Infinite Warfare will be absolutely fascinating to see, especially compared to the first week sales of Battlefield 1. You can look for the game to drop on the PC, PS4 and Xbox One starting November 4th later this year. You can learn more about the game by hitting up the official website.