Call Of Duty: Infinite Warfare New Gameplay Video Still Disliked By Gamers
(Last Updated On: July 21, 2016)

Activision and Infinity Ward released a new gameplay demo and some concept art for Call of Duty: Infinite Warfare. The gameplay demonstration features narrative director Taylor Kurosaki from Infinity Ward, along with Jacob Minkoff, the design director. The two talk games through 13 minutes of gameplay footage for the upcoming first-person shooter.

Unfortunately for Activision, they still can’t win over a very adamant and determined gaming crowd who seem to have already pledged their allegiance to Battlefield 1. As you can see in the image below, after just an hour of uploading the new “Black Sky” gameplay video, they already have nearly 4,600 dislikes and only 9,787 likes.

The gameplay video itself goes over the talking PR points as usual, with the duo talking up the game’s focus on the storytelling and the core tenets of the game being about a battle between good and evil.

The footage takes place at the early start of the game, before the player-character, Reyes, is promoted to captain. You can check out the video below.

So first up, you see that the game actually has civilians moving around in a Call of Duty game, following on what Treyarch introduced in Black Ops 3. There are robots on the battlefield as well, but they’re nowhere near as dangerous or as vicious as the Terminator-style robots from Call of Duty: Black Ops 3. The ones from Black Ops 3 ripped and shredded people to pieces (literally) with their bare hands, and here they were a lot more PG-13 oriented, so the danger and violence from Black Ops 3 is not present here in Infinite Warfare, even when just comparing the two opening levels.

I do like how there are plenty of civilians, both women and men, who can get in the way of your line of fire… so you will have to use discretion when engaging the enemy in some stages.

Just like with Black Ops 3 and Infinite Warfare, there are high-tech, advanced tools at the player’s disposal, including hacking modules to take control of some of the robots you’ll be facing off against.

Call of Duty: Infinite Warfare

The game then switches to the new vehicular aeria combat where we see players take to the skies and head into space, which I have to admit is a very impressive scene.

After getting into space it turns into what a lot of people have always wanted to see of Halo: a giant space battle.

There are explosions galore in what ends up being a fast-paced, arcade-style space sim shooting fest.

The clip ends as one of the carriers riddles the vast canvas of space with debris, lighting up the area in a fiery display.

They also manage to slip in a promo for the Terminal bonus map for those who pre-order the game. You can see a brief shot of the concept art in the image below.

Call of Duty: Infinite Warfare

All of this still wasn’t enough to convince gamers that they should pre-order or give up on riding the hype train for Battlefield 1 and switch over Call of Duty: Infinite Warfare. There’s still just too much bad blood and too much chagrin from dedicated FPS fans to give the game a chance. They’re finally showing Activision that they will, for the very first time, vote with their wallets. Now the only task is actually following through with it (which, admittedly, will be a lot harder for most fans than what many people would like to admit).

The sales for this year’s Call of Duty: Infinite Warfare will be absolutely fascinating to see, especially compared to the first week sales of Battlefield 1. You can look for the game to drop on the PC, PS4 and Xbox One starting November 4th later this year. You can learn more about the game by hitting up the official website.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Ebalosus

    Still cant get invested in Infinite Borefare because like Failfield 1, it fails to embrace its setting. What do I mean by this? Well, how come there is functional artificial gravity, but no directed-energy weapons (DEWs)? DEWs are far more plausible than artificial gravity, but not according to Infinite Borefare. Hell, even Elite: Dangerous doesn’t have artificial gravity.

    I bring this up because instead of the developers embracing the setting, they are sticking to what they think CoD is about: x-treme kewl guns and 360 NO-SCOPING people. We could have had a CoD closer to the original Crysis spirit, but nope, it’s “stay the course until we Guitar Hero the franchise!”

  • fnd

    The robots in Black Ops 3 where as dangerous as foot soldiers, and the ripping and tearing was just a cutscene. Treyarch Cods have the habit of being more violent it’s kind of a tradition.

    P.s. Black ops 3 sucks, shame on you for recommending it Billy

    • durka durka

      I dont know about black ops 3 but black ops 2 was pretty decent for sp.

      • fnd

        They should have been going in that direction.

  • Alistair

    The industry has stagnated a long time ago because of the SJWs crowd & hence censorship was born & inclusive, diversity in games now & this game reeks of diversity again diversity is alright however it never alright force upon us.

    The woman that saves the man is proof of this only SJWs wanted that we can’t have strong male rescue weak women now can’t we. So that is a big turn off for me.

    This game is political correct SJW game & I shall stay the fuck away.

  • Arbitrary

    So the male protagonist had his ass saved by a female soldier two minutes into the gameplay.

    Because this is what your primarily male playerbase wants, Infinity Ward or Treyarch or whoever the fuck you are! Emasculation!

    You dumb cunts. You dumb, Feminist-fellating cunts.

    I hope your fucking game bombs.

    • LurkerJK

      A few years ago you could have a female doing anything in a game and nobody would give two shits

      Today we cant help but think the devs have been coerced or are pandering to swjs

      Sigh, I can only see this as a step backwards, good job swjs, you wanted gamers to have negative feelings towards women characters in general? You got it!

    • durka durka

      Hey moron, remove your fucking anti feminsm glasses for a second, stop seeing the whole world from that perspective fucks up your judgement. I did not even notice that, you know why? because unlike you and sjws i was not looking for that.

  • Hawk Hopper

    I liked the trailer. It is still the same sort of CoD from recent years, emphasizing the tech and gimmicky weapons and set pieces. Going from a battle on the ground and then going into space is really cool.

    But I can see how people are tired of this, year after year more high tech scripted battles with more and more robots.

    Robots, for whatever reason, just aren’t that much fun to fight. I like fighting humans and demons more. A good cross between, humans and demons and robots were the Strogg in Quake 2 and Quake 4. Those were really great games and Quake 4 was among some of the last of the truly old school shooters.

    And I think people do want something new, even if it calls back to older FPS games. The new Doom was pretty good and people are excited for Battlefield 1, which takes place in WW1. Maybe CoD should take a break and comeback in a couple of years, fresh and new.

    It would even be cool if they made a WW2 game that morphs into a sci-fi action FPS. Like you’re a WW2 soldier fighting the Nazis for a couple of missions when, out of nowhere, aliens invade the earth with high tech weapons and machinery. I think that would be a good mix of old CoD (which was an old school FPS) and the newer breed of CoD.

    • Parts of this game are cool. The transition from ground to space is spot-on awesome.

      However, like you mentioned, I can see also why people are tired of the same old thing. Treyarch was hitting perfect strides with Black Ops 3 and topping that was going to be really hard (and I’m not even a fan of CoD).

      However, the idea of being in WW2 and fighting aliens reminds me of Resistance: Fall of Man.

      Ultimately, I just feel as if the industry has stagnated. We have some super awesome hardware at the disposal of developers compared to past generations and NO ONE seems to be doing anything interesting with it. I honestly can’t believe the last game to really push the FPS genre forward was Crysis and that was almost an entire decade ago.

      • Hawk Hopper

        CoD 4: Modern Warfare was the template for most recent FPS games, but even newer CoD games have been flirting with gameplay styles from Crysis.

        I want some more balls to the wall style FPS games, like I really love Brutal Doom and Project Brutality Doom mods, but I wish some more new FPS games would pick up that extremely gory and frantic style.

        At one point I thought that indie games would do some cool stuff with the FPS, but I was wrong. Indie games want to tell you their FPS game is “old skool” and then make everything in the game randomized and look like shit because that’s indie.

        • Shadow Warrior 2 might be a game up your alley. It’s a frantic balls-to-the-walls (literally in some cases heh) shooter where it’s all about keeping the shooting constant and action packed.

          I’ve been meaning to play the reboot of Rise of the Triad, but I just haven’t had time to do so. I think it’s more of an old-school shooter as well.

          • Hawk Hopper

            I tried the Rise of the Triad some time ago, but that was when it ran horribly and was basically unplayable. I’m not sure if it’s been fixed. I’m played some of the Shadow Warrior remake and I thought it was ok.

            There is one good stand alone level pack for Brutal Doom (if this isn’t the one that annoyed you.)


          • durka durka

            also try hellbound, starts kinda slow but then its fucking massive, the levels are extremely large and well designed.

          • Hawk Hopper

            I tried the Hellbound mod and it was pretty good.

    • durka durka

      If this was not a cod game and was not so damn scripted, eg make it somewhat nonlinear or open world ish, kinda like far cry or homefront or dying light and people would love it.