Kinetica Makes A Return On PS4 For $9.99 With 1080p, 60fps
(Last Updated On: July 18, 2016)

An up-rendered, HD rendition of the 2001 PS2 classic from Santa Monica Studios, Kinetica, is currently available on the PlayStation 4 for $9.99 as a digital download on the PlayStation Store.

The game has been restored with 1080p up-rendering, 60 frames per second refresh and a lot of the current day amenities that have helped make the PlayStation 4 the number one selling console during the eighth generation of gaming. The video below does a recap of how Santa Monica came up with the game, how they designed some of the features and what they felt about making that first entry on the PS2 that would later catapult them to fame with God of War.

One of the most interesting things about Kinetica is that none of the people in the studio seem especially impressed with it. They seem like it’s a game that was made that was decent enough for what it was, but there’s practically no enthusiasm there.

It’s weird because the game looks functional and it almost looks fun, but their apprehension about praising their own game makes me a little apprehensive about playing it.

Kinetica

To be honest, I didn’t even know this game existed. It was one of the many, many, many titles that came out for the PS2 back in the day that helped build up an extensive library of nearly countless mid-budget games that helped give just about everyone something interesting to play.

The style and design reminds me of a mix of Forsaken meets Extreme-G. Also, the female character costumes would never fly in today’s industry. It’s amazing how much times have changed and how gaming has “grown up” by adopting more Islamic traditions when it comes to how the female form is portrayed in gaming.

Anyway, if you want to experience the blast from the past with Kinetica, feel free to grab a digital copy from the PlayStation Store. The game features 12 anti-gravity tracks, nine kinetic suits, stunts, drafting and obstacles to overcome, along with local split-screen options.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Consider me baited:
    “The style and design reminds me of a mix of Forsaken meets Extreme-G. Also, the female character costumes would never fly in today’s industry. It’s amazing how much times have changed and how gaming has “grown up” by adopting more Islamic traditions when it comes to how the female form is portrayed in gaming.”

    Just…what is the impulse, here, to drag a religious commentary into a game about anti-grav racebodies? And beyond just the assertion of “Islamic traditions” coming off critically off-base, what games industry are you looking at? Yes, there are more female designs which aren’t T&A showcases, but there is no shortage of designs which cater to that…aesthetic (DOA5LR could fund DOA6 off costume microtransations alone). What a plug, but hey, got a comment outta it.

    • Just…what is the impulse, here, to drag a religious commentary into a game about anti-grav racebodies?

      SJWs want women to move closer toward Islamic traditions when it comes to clothing attire.

      http://metro.co.uk/2017/02/01/what-is-world-hijab-day-and-why-are-women-being-invited-to-wear-one-6420210/

      http://madworldnews.com/burka-day-community-pool/

      http://thefederalist.com/2017/03/31/muslim-woman-rips-alicia-keys-youd-severely-beaten/

      Yes, there are more female designs which aren’t T&A showcases, but there is no shortage of designs which cater to that…aesthetic (DOA5LR could fund DOA6 off costume microtransations alone). What a plug, but hey, got a comment outta it.

      It’s funny the only game you could mention was a game released back in 2012, just before the SJWs really came into power and took over.

      Do you know what happened when Team Ninja considered releasing Dead or Alive Xtreme 3 in the West? They didn’t. They didn’t want to deal with all the feminist propaganda from the media, so they didn’t release the game in the West.

      link: http://www.oneangrygamer.net/2017/01/dead-or-alive-xtreme-3-vr-update-is-live-for-ps4-in-japan/22285/

      Sexy-time females are now a no-no in mainstream gaming, which is why the only example you could recall is one from five years ago.

      • Augh, I see this is your bend. Dropping “SJW” as vernacular’s already enough, but I’d wager “snowfllake” and “red-pilled” aren’t unfamiliar.

        But for pointed response, DOA5’s not all I could mention, just the first which came to mind, given there’s still costumes being produced. Giving it a few seconds’ thought, Onechanbara returns to mind (and its amusingly risque PS4 disc label). It’s not that male-gaze designs are being eliminated, but that a wider range of designs are being supported.

        Which wraps back to this “Islamic traditional” label you’re giving to, eh, ample clothing? Though, the links you provided, what I skimmed (it really is too late for me to get far-end writing swirling in my sleep), look to be largely about one-time declarative actions, showing solidarity with those who embrace lifestyles focal of modesty, but not necessarily adopting such a lifestyle for those sympathetic. As if there’s room for diversity in the real world just as in our entertainment, eh?

        And all this brought on by the whiplash of sudden, shoehorned paranoias while I’d just been looking for opinions on a racing game. This world.

        • Augh, I see this is your bend. Dropping “SJW” as vernacular’s already enough, but I’d wager “snowfllake” and “red-pilled” aren’t unfamiliar.

          No idea what that has to do with anything.

          Giving it a few seconds’ thought, Onechanbara returns to mind (and its amusingly risque PS4 disc label).

          My comment was referring to mainstream games. There are plenty of niche weaboo titles for the weebs with lots of T&A. It’s practically become XSeed Games’ bread and butter, so long as they keep it niche. T&A has practically entirely disappeared from Western gaming media, though, and now you’ll only really find it in niche Japanese titles.

          It’s not that male-gaze designs are being eliminated, but that a wider range of designs are being supported.

          It’s being eliminated.
          https://www.themarysue.com/mortal-kombat-x-women/

          As if there’s room for diversity in the real world just as in our entertainment, eh?

          Sure… except it’s not really “diversity” when one kind of entertainment is being removed (or replaced) for another kind that fits into a very specific kind of ideology.