Project Boundary’s Trailer Shows Off Zero Gravity Space Battles
(Last Updated On: July 27, 2016)

Sporting almost a similar space look to Call of Duty: Infinite Warfare, Project Boundary seeks to bring FPS action into space, too. In addition, developer Studio Surgical Scalpels attended this year’s ChinaJoy 2016 PlayStation China Conference to promote the game. As of now, Project Boundary is set to come out for PS4, and will support PS VR.

Based in Guangdong Province of China, the developers attended an event where they covered their astronaut-like space soldier game. Wielding space-material plated weapons, with attached iron sights, and other customizable parts, the game looks quite interesting in the screenshots they posted up.

project boundary game 2

I think that I should mention something though, I don’t know what you are really doing in this game. I’m assuming the game revolves around the old system of civilization battling the new space era? Due to the bad Engrish (English, for those that don’t get the joke) it’s hard to tell what you are doing in this game.

I do know that it is a multiplayer-based game running on the Unreal Engine 4, which seems pretty cool. But, if you want an ideal of what Project Boundary is about, the official description lies below:

“Project Boundary(PB) is a multi-player-first-person-shooter game project that focus on describing astronomical tactical experience of the near future. Player play as armed astronauts , fight zero-gravity battles in space and execute low-gravity operations on planetary stations.”

As noted above, the game will support PS VR. This means you will be able to experience every aspect of motion sickness possible when playing this game, unless, of course, you choose not to.

Moreover, it’s worth noting that this old demo trailer does not reflect the current product, and is undergoing changes as the team works on the game. For more information on Project Boundary, you can watch the 2015 trailer below by SurgicalScalpels‘ YouTube channel, or you can head on over to

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  • Hawk Hopper

    I’m not into multiplayer games, but this looks cool. I think a single player FPS set space and using zero gravity and all that stuff would be cool.

    • It reminds me of a game that came out 10 years ago called Shattered Horizon. It was identical to this.

      • Hawk Hopper

        I never heard of this game, but it came out 4 years before CoD had the space mission in CoD: Ghosts. I wonder if they took this game as a framework of how to handle space combat.

        Also, this is the reason I don’t like multiplayer games. As soon as everyone leaves, the game is basically dead. I guess people can still play Shattered Horizon on private servers, but if these ever go down, the game is dead. The reason I probably didn’t hear about this game for 7 years is because it is basically dead because no one is playing it.

        • Oh it released in 2009? Dang, I remember playing the press alpha back in like 2007 or 2008. Sad how barren that game is now. It was a cool concept and was one of the few games designed to usher in the era of DirectX 10.