Titanfall 2 Will Sport Two Open Beta Weekends For PS4 And Xbox One This Month
(Last Updated On: August 16, 2016)

EA has announced that Respawn Entertainment’s Titanfall 2 will hold two Open Betas this month. The first will start on August 19th and will end three days afterwards, while the second will begin August 26th and will end on the 28th. Both of these Open Betas will last the weekend of said dates, and will only be for PS4 and Xbox One.

If you are a fan of the first Titanfall and look to jump into battle dominated by giant Titan mechs, look no further. The two open betas will not only last for three days providing multiplayer action, but will also bring with them some new content.

The beta will contain two new Titans, namely Ion and Scorch. Tagging along with these Titans are some new abilities and skills such as Holo Point, the Grappling Hook and the Pulse Blade.

As for the first open beta that will take place on August 19th, it will feature two modes: Bounty Hunt and Pilot vs. Pilot. The former will pit five players against an opposing set of five other players, which revolves around killing rival players and Remnant Fleets and cashing points in between waves. The latter sees eight vs. eight in an all out “Pilot on the Frontier” scene. this mode is geared to those who like mobility and pilots only.

Stages included in the first Open Beta consist of the Boomtown and the Homestead. This will all end on August 21st.

However, five days after the 21st will be the beginning of the second open beta for Titanfall 2 on August 26th. Only featuring one extra mode and map, the second edition will hold Amped Hardpoint, which sees six vs. six against each other trying to dominate Hardpoints to gain extra score. Lastly, it also will feature the map Forward Base Kodai that depicts an after-scene of the militia forces occupying an IMC substation. This will all end on August 28th.

You can learn more about the above information by heading on over to the tech test page on titanfall.com, and main note page. Titanfall 2 will debut on October 28th for PC, PS4 and Xbox One.

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  • LurkerJK

    eh? no pc beta ? playing the beta was what got me to buy the first game.

    Oh well, that ends any chance of me buying it day one

    (from the faq) So why not PC?
    Two big issues from a development standpoint: hardware variety &
    “min spec” optimization. We’re still making a lot of tweaks and changes
    to the renderer, the game, and effects so we haven’t run the game
    through the hardware compatibility lab yet to detect and handle a large
    variety of hardware – video cards, CPUs etc. Quite frankly, we aren’t
    ready to deal with that yet, we are still making the game better. We
    also haven’t done enough work to fully support our ‘Min Spec’ on PC yet.
    So, currently the PC game isn’t as easy to throw out for testing as the
    console is, because of the additional variables and configurations that
    we need to support. Also, because the single player story has some
    wonderful secrets that we really want to preserve for launch, we also
    have to worry about leaks. Our wonderfully curious PC players have
    proven in the past that they will dig out anything they can, and there’s
    a risk that they could spoil some of our single player.

    Oh boy, this is worse than i thought, so they know the PC launch is going to be very difficult and their answer is to NOT TEST IT BEFORE LAUNCH, suuuure, that makes me feel very “confident” in the QA

    Not touching this with a 10 foot pole

    • Ethan42

      lol, I know right?