Assassin’s Creed And Far Cry May Not Release In 2017
(Last Updated On: September 30, 2016)

Ubisoft’s VP of editorial, Tommy François, has admitted that the company has gone back to the drawing board with their two biggest franchises, Assassin’s Creed and Far Cry. Due to overhauling the creative aspects of both games in an attempt to create something groundbreaking and new, François has expressed reservations on either franchise having a release in 2017.

No rumors, no anonymous tipsters, no back-channel talks produced this news. Instead, François talked directly to IGN about what Ubisoft has planned, saying…

“I’ll tell you what,” […] “We believe Alpha for these games needs to be one year before release. We’re trying to achieve that. That’s super f****** blunt, I don’t even know if I’m allowed to say this. This is the goal we’re going for: Alpha one year before, more quality, more polish.


“So if this means biting the [bullet] and not having an Assassin’s game, or a Far Cry [in 2017], f*** it.

While I might usually respond with a snarky quip and a smarmy reference, the reality is that I actually agree. Delaying the games so that they don’t end up rendering images like the one below should be Ubisoft’s top priority, and if that means moving the game out of a 2017 line-up, then that’s fine by me.

Assassin's Creed Glitch

IGN does a little bit of actual journalism, asking if the reason for the delay is due to over-saturation and over-exposure of the brands – too many of them coming out too often and the sales being diminished in result – but François denies that this is the case, stating…

“No, Far Cry’s only been going up in sales, so that’s not true […] We sometimes try to do too much – I’m actually super-happy. I know it’s perceived like [a marketing decision], and even if it is [perceived that way], it’s actually OK.


“[…] I do think we need to break that formula. This year we’ve given Far Cry and Assassin’s some time to decant, innovate, and polish. The objective behind this is exactly that.”

Sorry but I’m going to have to call bullcrap on that.

According to Steam Spy not only does Far Cry Primal not have very impressive sales (it’s actually lower than the poor-selling Battleborn) but both Far Cry 3 and Far Cry 4 are played more on a weekly basis than Far Cry Primal.

Obviously one of those is not like the other.

Far Cry 3 and Far Cry 3: Blood Dragon have the highest user scores out of the entire series (on PC) while Far Cry Primal has the lowest user score. If there was a way to measure the console sales for PS4 and Xbox One, I’m almost willing to bet things look similar. At least as far as Metacritic’s user scores are concerned it’s similar to PC, with the PS4 and Xbox One both sharing a user rank of 6.2 out of 10.

So realistically, Far Cry does not seem to be selling more nor does it seem to be resonating more with users. Just the opposite is happening. Assassin’s Creed is even worse off, with Assassin’s Creed: Syndicate being one of the worst selling mainline games in the series. Despite putting a stronger focus on a female lead and shaping the story around feminist-friendly talking points, it did not translate into higher sales compared to previous entries in the series.

Nevertheless, rumors have circulated that the next game will take place in Egypt… a place traditionally not known for having gender equal traditions nor being particularly accepting toward females. I’m curious how they’re going to craft the narrative around the next game if they really are going with Egypt.

Gamers have been frequently asking Ubisoft to take Assassin’s Creed to China or Japan as a mainline entry, but they’ve denied the fan requests, opting instead to experiment with places that people don’t really care about that much.

Anyway, if they’re really overhauling the way both franchises can be played and offering more fun instead of grinding and quests designed to be chores, I just might take an interest in both games again. Something as fun as Blood Dragon would be nice for Far Cry, and a ninja-version of Assassin’s Creed could make it a day-one buy for me. In the meantime we have the Michael Fassbender Assassin’s Creed flick on the horizon, which is due in theaters this holiday season.

(Main image courtesy of DunDiggityDidIt)

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • FlamingoJet

    Good, maybe it will actually be good this time.

  • giygas

    The Ass’s Creed game that completely abandoned any semblance of historical accuracy to pander to SJW bullshit was a flop. Who didn’t see that result coming from a light year away?

    It’s almost like SJWs don’t actually buy or play any fucking video games despite demanding that everything cater exclusively to them.

  • LurkerJK

    They should look at Shadows of Mordor, that game took the whole concept and changed enough to make it feel fresh
    They keep failing to do that with the asscreed sequels, they all feel like playing the same game again.

    also imho they are shooting themselves in the foot by restricting themselves to being “realistic” and keeping the whole modern age subplot, how about going steampunk or cyberpunk, an alien world, explore different races in a high magic setting, etc ?

    • I don’t mind the “realistic” take all that much just because there aren’t many other historical action games out there like Assassin’s Creed.

      It would be cool if they did try fantasy or sci-fi, but I think some others are already doing better jobs of it than what Ubisoft could accomplish (i.e., The Witcher, Dishonored, Shadows of Mordor, Fallout, etc)

      What they need to do is expand on the consequences of player actions. I thought they filled out the world with a lot of stuff to do in AC3 but there was very little consequence for anything. It was all… static.

      Progressive worlds need to be a thing in open-world titles. It would be nice if instead of just being persistent, NPCs “remembered” events, the world “remembered” events, and various main and side-quests have an effect on the outcome of that world. Otherwise I could see Ubisoft taking AC to a sci-fi setting and still bungling up the whole thing.

  • lucben999

    I think the issue with Assassin’s Creed games is not so much a lack of polish as it is a lack of focus and complexity. The games nowadays are a mess of pointless activities spread throughout a big horizontal map while the core gameplay remains extremely dumb and simplistic, focusing far more on shallow spectacle than mechanics.

    • LurkerJK

      Those are problems inherent of open world games, some are worse at it, some are better but they all share them

      You need to fill the “open world” with something, so activities

      An open world always comes at the cost of single location complexity so gameplay becomes dumb and simplistic