Valve Removes Digital Homicide Games From Steam Due To Hostility Toward Customers
(Last Updated On: September 17, 2016)

Valve has removed the Digital Homicide games from the Steam store following the company attempting to sue Valve and various users who left negative reviews on their titles.

Gameranx originally reported that Digital Homicide was attempting to sue Valve and 100 users for negative reviews they left on games like The Slaughtering Grounds, for a total sum of $18 million in reparations.

The Gameranx piece, written by Nick Monroe – who has also contributed to One Angry Gamer in the past – notes that Digital Homicide has attempted to sue Jim Sterling in the past for his critiques on their products. They initially sought $10 million against Sterling. This all came after Sterling did some serious investigations into their library of games and realized that there was a lot of suspicious activity afoot.

Well, Valve has not taken kindly to the legal threats issued by Digital Homicide against their customers. TechRaptor queried Doug Lombardi for their take on the situation, and he responded by saying…

“Valve has stopped doing business with Digital Homicide for being hostile to Steam customers.”

The Techraptor piece shows a list of games by Digital Homicide that is now no longer available on Steam.

Twitter user RobotBrush has an image of the games now gone from Valve’s digital distribution storefront.

It’s true, if you attempt to click on the link to games like The Slaughtering Grounds, it’ll now take you to the Steam front page instead of the game’s app page. A cached version of the link can be viewed below.

Previous this most recent episode by Digital Homicide, curators had been warning gamers and customers away from their products for some time. There’s even a curator notation from the aptly named “Dev Abuse Warning” who left the following comment about The Slaughtering Grounds

“Negative Steam and video reviews removed by developer. Assets stolen from Google Images.”

The company’s career for developing and publishing games that can be sold on Steam appear to have come to an end. Basically, with this aggressive move against Valve and its customers, Digital Homicide just committed digital suicide.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Alistair

    I found it rather ironic that Eurogamer cover this story but not the Con leaks.

    • C G Saturation

      Eurogamer sucksssssssssssssssssssssssss.

  • Just had an amusing thought where I imagined DOAX3 on Steam, and Koei Tecmo doing the same thing because of SJW and feminist reviewers who bash the game whining of misogyny and sexism.


  • C G Saturation

    I remember hearing a while back that some game company (“majestic” something?) got busted lifting assets. The other day, I watched a Japanese livestream where a guy complained about hiring someone to make 3d models, and all they did was rip models from a free game. I also used to get spammed by assholes trying to take advantage of artists by convincing them to do work for free. There must be a lot of that kind of shit going on, from both sides.

    Also reminds me of how the Yandere Sim guy kept getting help offers from people under the age of 12 who couldn’t draw or model for shit. On a related note, I know a Japanese guy who made a short walking-sim game in Unreal 4, with nice environments. Not my kind of game, but he put it out there for people who might like it. A bunch of the comments on Greenlight were racist abuse.

    Imagine making a game and having to deal with all the above bullshit, and more. What a pain up the ass. Making a game has become easier, but people have become more difficult to deal with.

    Meanwhile, from that Dev Abuse link:

    Gone Home $19.99 USD
    “Guy describes the game as “story, mediocre, interactive-movie” in a thread for describing the game in 3 words, devs ban him from all discussions.”

    Not surprising at all. If the Japanese guy I mentioned above was close friends with Polygon, you could bet his game would be 10/10 GAME OF THE YEAR.

  • scemar

    under most circumstances, this would have been something to be worried about

    but in this particular case it seems somewhat justified

    it’s a shame it had to get to this tho

  • jlnod15

    Greez. If there games are really bad. Shouldn’t they learn where and how they are? Instead of wanting to lawyer up?

    • Jan

      They are representing themselves, so I guess they technically didn’t lawyer up either. Gotta admire their commitment to not letting anyone with a bit of professionalism touch their business 😀

    • C G Saturation

      I dunno, the last time I saw hundreds of people trying to tell someone their art needed a lot of improvement, they raged and tantrumed hard. They argued that they created a popular group on DeviantArt, which somehow makes their art “good”. After years of people telling them the same thing, they refused to change or improve at all.

      There seems to be a lot of people like that nowadays. They only want praise, and get very hostile if anyone offers constructive criticism.

      The Age of Special Snowflakes.

  • Alistair

    I commeted on techraptor, this from a Dev that want 100 steam users names and paid him for his butthurt feels that gamers are calling his game is Shit.

    So we gone from censorship in games to extreme censorship with a pric tag on it.

    Now if you call a game crap you get sued by a Dev holy fuck.

    Well steam got no choice to remove the game. So imagine this you hurt SJWs feelings we going to get a bill. You see how retared this is.