Cyanide Studio and Focus Home Interactive released a new eight minute gameplay trailer for the upcoming stealth-platformer, Styx: Shards of Darkness. The game is a follow-up to the 2014 outing, Styx: Master of Shadows, which was a spin-off from Cyanide’s 2012 outing called Of Orcs and Men, which also featured the small goblin, Styx.
The new trailer covers the new locations that players will visit and some of the stealth features and abilities that Styx will have at his disposal in the game. You can check out the trailer below.
The story centers around Styx attempting to get back a stolen scepter. The video centers around the goblin’s infiltration of the cliff-side town of Quartz.
There’s a lot of cool elements at play here that changes up how players interact with the game world. We learn that carpeted objects can be used to soften the noise where Styx falls or lands, and ropes are a good alternative for a silent drop instead of simply jumping off a platform.
New to the game is the ability to poison guards. You can use this to incapacitate a guard and then throw them off a cliff or hide the body somewhere.
The video also discusses new crafting materials that can be used to craft components in Styx: Shards of Darkness.
One of the things that’s pretty cool is that it’s possible to rig the alarm, turning it into a death trap.
We get to see some wicked items on display, such as the egg that allows Styx to throw the egg at a location that creates a clone of himself. It can either be used as a distraction or as a teleportation device where Styx can embody the clone.
According to the YouTube video description the game was originally slated for a release at the end of 2016 but has now been delayed to early 2017 after Cyanide decided to upgrade from the Unreal Engine 3 to the Unreal Engine 4.