Hero’s Song, Early Access Game Cancelled
(Last Updated On: December 28, 2016)

Pixelmage Games, headed up by former Sony Online Entertainment president John Smedley, has officially closed down. The news came from a tweet sent out by Smedley linking to the studio’s main game page.

Over on the official Pixelmage website there’s a note about the future of the studio – or rather, the future it won’t have – where they state…

“It’s with a heavy heart that I have to report that Pixelmage Games is going to be shutting down and we have ceased development on Hero’s Song. […]

 

“Unfortunately sales fell short of what we needed to continue development. We knew going in that most startups don’t make it, and as an indie game studio we hoped we would be the exception to that rule, but as it turned out we weren’t.”

The news immediately made its way to the Early Access page on Steam for Hero’s Song. The isometric action-RPG with some creative emergent elements was quickly flooded with negative reviews from users, as they began warning any potential buyers away. The main thing was to make it known that Hero’s Song‘s development has been brought to cessation.

For those of you out there who may have mistakenly picked up a copy without knowing about the news, there is a bit of hope for you. Over on the official website they mention that IndieGoGo backers are eligible for refunds, along with those who purchased the game through the Steam store. For IndieGoGo backers you’ll need to e-mail Pixelmage Games and inform them about your refund – how much you paid to back the game and at what tier. For Steam gamers, simply go through the standard refund procedure.

At this juncture, Hero’s Song is one of the unfortunate casualties of Early Access. Some games… just don’t make it to the finish line.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • LurkerJK

    What happened with

    Don’t launch in Early Access if you can’t afford to develop with very few or no sales.

    There is no guarantee that your game will sell as many units as you anticipate. If you are counting on selling a specific number of units to survive and complete your game, then you need to think carefully about what it would mean for you or your team if you don’t sell that many units. Are you willing to continue developing the game without any sales? Are you willing to seek other forms of investment?

    ?

    • EroBotan

      they simply miscalculate. They allow everyone to refund the game so i don’t see the problem.

      • LurkerJK

        What about the time they invested ?

        • EroBotan

          STEAM already taking care of that. It’s written in every Early Access Game’s main page inside a blue box: “This Early Access game is not complete and may or may not change further.”

          • LurkerJK

            Sure, whenever an EA game opens up they are all pointing at the box, they are not pinky swearing about how they are going to finish in 3 months, the game is going to have this, that the game is going to have that and free blowjobs

            Whenever they give up they are all “Should have read the box!”, Im sure that when devs get proper investors they get to put the box in the contract too

          • EroBotan

            I understand that it’s painful but people should learn to be responsible for their own action. Early Access involved both gamers & the devs taking the risk to make the game into reality. Once you take that step, face whatever happen like a man!

            the dev offers refund, so this is not a scam.