Resident Evil 7: Biohazard Demo Download Available On Steam
(Last Updated On: December 19, 2016)

Capcom held to their promise and released the first hour of Resident Evil 7: Biohazard as a playable demo for PC gamers over on Steam.

The free demo is already receiving positive review scores from gamers as it takes them through the early goings of the horror-filled mansion of the Baker family. Sporting photogrammetry, 3D scanned environments and graphics rendered through the new RE Engine, Resident Evil 7 is like a complete reboot of the Resident Evil series, giving gamers something completely new to experience.

The demo description keeps it simple, mentioning that players will wake up on the floor of an abandoned farmhouse and must make their way outside. They have a trailer up on the page to give gamers a small taste of what they can expect, which you can view below.

The demo makes no mention of VR support in the system requirements. They mention that the specs are subject to change, but you’ll need an i5-4460 at the minimum running 2.70ghz, 8GB of RAM and an Nvidia GTX 760 or AMD Radeon R7 260x in order to run the game at 1080p and 30fps. They support all Windows OS from 7 up to 10.

Of course, those specs aren’t quite good enough to run a game in VR. They do mention that to run the game at 1080p and 60fps you will need an i7 3770 at 3.4ghz and a GPU with at least 4GB of VRAM.

Capcom has mentioned in the past that they would support the PlayStation VR and so I do wonder if they will have native support for the Oculus Rift and HTC Vive as well at launch? The PSVR demos at E3 didn’t entirely go over so well due to frame-rate issues and a lack of optimization, but running at high-end resolutions on PC with the specs turned up high should be a real horror treat.

The demo can be downloaded right now from over on the Steam store.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • LurkerJK

    I wonder what are they going to do when all the uninformed casuals buy this game expecting Resident Evil 4 only to find an Outlast clone and when these players attempt to play using established resident evil tactics against invulnerable immortal enemies

    I’m thinking a backlash is inevitable, they should have at least made this a spin off, they are going to regret putting that 7 in the title

  • Nick

    This looks more Silent Hill than RE… Hmmm….

    • Mannik

      Well someone had to make a goddamned Silent Hill game if all Konami wanted to do is murder their cash cow and roll in their own shit for another few years before finally giving up the ghost to the Pachinko gods.

      • Nick

        True, I can’t argue with that. It doesn’t look bad, but I started getting used to the over the top Hollywood style action Resident Evil games. It looks like they are rebooting the series and taking the game in a more serious direction. I’m interested to see more. I haven’t been following this game much, so I’ll take a look at some gameplay footage and see if I like.

        • Mannik

          That’s about the boat I’m in. I don’t mind a new direction at all. I loved the classics, 4 was an amazing redirect (and birthed Devil May Cry on accident, so bonus), but 5 and 6 kinda lost me.

          Bring on the new stuff!

          • LurkerJK

            when you say “new direction” you usually expect the game to at least *resemble* the old ones

            Take out the resident evil title and NOBODY would guess this is resident evil, i even have proof, the kitchen demo was available in shows without name for a year and nobody realized

  • Reven

    Ok just got the dirty coin (the completion bonus basically). And here’s my thoughts:
    The engine itself is impressive, it really does hit photorealistic at times (when the settings are high enough of course). It ran smooth on my system of an i5-4590, 8GB ram and Geforce GTX 960 4GB SSC. I had TAA on (it looks great with this game actually) and SSAO(Variable) with shadows at High, everything else maxed out and it ran butter smooth and looked fantastic.

    The demo itself is great if you’re trying to figure out the endings (except for possibly a part where taking even one hit changes your ending). The coin quest has a lot of trial and error in it. One of the pieces took me 8 times through the VHS to get, and I don’t even know what exactly I did differently on the last time that triggered it. I am glad though that the demo did come out on PC, and the engine seems well optimized.

  • derram

    >…farmhouse and must make their outside.

    Lost a ‘way’ there. Also no mention of OS in the requirement section.

    Now I have to go to the game’s page to see if there’s a Linux version -w-

    • You’re right. Tossed the “Way” in there along with the OS versions.

      • derram