According to the press release, Moto Racer 4 will launch on Xbox One and PS4 starting January 24th, 2017 for $39.99 in North America. The game is currently available for pre-order, and the pre-order comes with three bonus DLC packs.
The DLC includes $10 worth of content, including three new racing pilots, six brand new bikes, six new horns in which to customize your bike with, and three new emblems that you can use as an insignia for your racer.
The press release links out to a search page over on GameStop for Motor Racer 4 in case you were interested in pre-ordering the game. If you forgot what Moto Racer 4 looks like you can check out the trailer below for the game.
After the Moto Racer license was picked up by Kalypso, they’ve had Microids working on the game.
The new title picks up where the series left off, still giving gamers the option to either race on dirt tracks or asphalt using dirt bikes for the former or sports bikes for the latter.
Moto Racer 4 will feature split-screen multiplayer gameplay, a total of 15 different modes for both single and multiplayer (and I don’t even know how you squeeze 15 modes out of a game, but if they’re in there, then that’s cool). There’s also split-screen local play and online multoplayer for up to 10 different players. They’ve added traffic on the asphalt tracks to add an additional bit of challenge to players, and the game promises to run at 60fps, which is absolutely essential for a game as fast-paced as Moto Racer.
The Moto Racer series was never a serious racing sim, and I’ve always loved the original for its awesome soundtrack and great looking vibrant visuals that rivaled the likes of many of Sega’s arcade racing games from the 1990s. I have no idea how well Microids is going to do at the helm of Moto Racer 4, but we’ll find out when the game launches on January 24th for the Xbox One and PS4.
The international version of Moto Racer 4 is currently available on Steam.