Alternate endings can be a nice addition to a game in that they offer fans unsatisfied or satisfied with the ending something completely different to experience. However, that doesn’t always guarantee a second playthrough when the game’s mechanics are shallow or the gameplay just isn’t fun. According to the producer and manager of The Legend of Zelda series, we learn that there will be certain actions and gameplay elements that will alter the ending, forcing players to go back and try new things could add more to the game.
Honestly I’m very leery about this new Zelda game, it seems like a better option to just wait and hold out until gameplay videos surface showing the game in action instead of jumping up and buying it immediately. Seeing how we are edging near the game’s release, and with certain gameplay elements contained within Breath of the Wild kept quiet, we don’t know how content rich and replayable the game will be on launch.
Looking over to some of the trailers released showing Breath of the Wild we see a lot of the same areas and stuff, not to say that the game has nothing to offer and is lacking, but there is a way to show different things without spoiling key elements that reveal innovative and fun gameplay.
This now brings us to the alternate ending mentioned in a recent interview. Thanks to producer and manager of the Legend of Zelda series, Eilji Aonuma, he told IGN Portugal some brief information regarding gameplay and the alternate ending in that interview, we learn this:
“There is an alternate ending if you meet certain criteria. If you do a few things, you may see a different ending.”
This means upon performing certain actions throughout the course of the game players will get a different ending. Hopefully the things that players must engage in to prompt this alt-ending aren’t tacked on to the game in a lazy fashion, but promise something innovative and fun enough for folks to dive back in to play the game multiple times.
It would be a shame if the Legend of Zelda: Breath of the Wild released and it was shallow at heart, because I always think that there is a difference between releasing trailers that look fun compared to live stream events showing gameplay footage that look mediocre in practice. And if the game takes the latter case, then a fun looking trailer means nothing — as we know quite a bit of company can make a game look fun through a trailer.
Hopefully the Legend of Zelda: Breath of the Wild wows fans when it releases on March 3rd, and brings witty gameplay and unique content, as well as clever endings for fans to explore when it hits both the Wii U and Switch on said date.