Horizon: Zero Dawn Trailers Finally Focus On The Robosaurs
Horizon: Zero Dawn
(Last Updated On: February 14, 2017)

After begging and pleading with Guerrilla Games to showcase the robotic dinosaurs in their open-world adventure game, the developers finally decided to put the marketing spotlight on the most interesting thing about Horizon: Zero Dawn: the robosaurs.

Niche Gamer spotted the two new trailers for Horizon: Zero Dawn that spotlights the Behemoth and the Stormbird. The first trailer focuses on the carrier-style robosaur, which appears to work as a transport for goods. You can check it out below.

They explain that the Behemoth only has a charge and a throw, but is mostly focused on transporting stuff. It also has the ability to use a gravity purge to keep enemies away. The trailer isn’t just a promo piece, it also highlights the weak point of the Behemoth, which are the power couplings on the back.

The second trailer focuses on the Stormbird, which is classified as a combat class. Unlike the Behemoth, the Stormbird is actually designed to wreck your stuff. Check it out below.

The Stormbird has four different attacks, including a thunder bomb run, a hurricane blast and a shock blast. The aerial beast also has a special diving attack it can use where it crashes to the ground using an electric field.

The trailer also highlights its weak points, such as the engines on its wings that it uses to glide around. It’s also possible to disable the lightning gun that it uses to generate its electric field just underneath its crest.

Horizon: Zero Dawn is due to drop on the last day of the month, starting February 28th. It seems like it’s a little late for Guerrilla to finally start marketing the game on the most fascinating element present within the game world, but I guess it’s better late than never, eh?

The rest of the game will be an open-world platforming adventure title with dialogue trees and some light RPG mechanics. I’m quite wary of how much gameplay depth will be present, but once the Let’s Play videos start popping up we’ll see exactly how much depth the game has.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Disqusted

    That header image looks like a mess. I mean, you can barely tell what it’s depicting. I wouldn’t have known what it was if you didn’t say it was the dinos. Not that I’m blaming you or anything. I think it says more about Horizon Zero than anything else.

    Zoom out and the image looks even more vague. They kinda look like fat dark men wearing white junk as armor, with C4 strapped around their chest and shoulders. A lot of “high fidelity” modern games look like a mess if you look at them as thumbnail images.

    • It’s really hard getting good images of the robosaurs in the game. I went through my folder and noticed that ALL the clear images are just of Aloy’s face. For some reason Guerrilla hasn’t given us much to capture in terms of a nice, clear picture of any of the robosaurs.

      But you’re absolutely right about it being difficult to make out. There was a robogator photo I wanted to use but the gator is kind of blended into the background, which is a shame because I don’t think many people have seen the robogator all that much.