Cemu 1.7.4 Will Fix Legend Of Zelda: Breath Of The Wild Glitches
Legend of Zelda Breath of the Wild Cemu 174
(Last Updated On: March 25, 2017)

Exzap and the rest of the Cemu team are hard at work on finishing up the Patreon release of Cemu 1.7.4, which will feature a number of fixes and compatibility improvements for the Wii U version of The Legend of Zelda: Breath of the Wild.

According to a post on Reddit, the grass, water and magnetic abilities are now all working properly. Cemu build 1.7.4 will also make it possible to complete the Shrines, and the cryostasis ability that Link has to freeze water also works.

The most important fix for the game is the game-breaking glitch that saw Link sinking through the floor, making it almost impossible to complete some tasks in the game.

You can see a demonstration of the Cemu team’s progress with getting The Legend of Zelda: Breath of the Wild to work along with improving the frame-rate and compatibility for playability. The video is provided courtesy of YamGaming.

Some of you might remember that in version 1.7.3 of Cemu it was practically impossible to play Breath of the Wild with decent frame-rates.

According to YamGaming, there will be another video showing more of the advancements of the Cemu running Legend of Zelda: Breath of the Wild come April 2nd, which is when it will be available for Patreon backers. A week later on April 9th, the public build of version 1.7.4 will then be made available.

So far, there’s no word on whether or not other games will be improved with the compatibility patch, but a lot of people were mostly hoping for The Legend of Zelda to be improved so they can play the game at 60fps at 4K resolution.

If you feel as if Team Cemu is doing a job that deserves your patronage, you can contribute to the cause by visiting the Team Cemu Patreon page and giving them a few bucks to help them along and speed up the development of the Cemu emulator.


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