Nier: Automata System Requirements Are Extremely Modest
Nier Automata System Specs
(Last Updated On: March 5, 2017)

If you thought you would need a super-rig in order to play Nier: Automata, the new game from Platinum and Square Enix, think again. You can skedaddle by with a $350, so long as it has an adequate enough graphics card attached.

Square let loose the official system requirements over on the Steam page. They detail that you’ll only need an i3 with 4GB of RAM to run the game on the minimum specs. The only thing that might give you a bit of a hassle is the GPU, in which case they recommend a GTX 770. or an R9 270x.

Minimum Requirements:
OS: Windows 7 /8.1 /10 64bit
Processor: Intel Core i3 2100 or AMD A8-6500
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 770 VRAM 2GB or AMD Radeon R9 270X VRAM 2GB
DirectX: Version 11
Storage: 50 GB available space

Recommended Requirements:
OS: Windows 8.1 /10 64bit
Processor: Intel Core i5 4670 or AMD A10-7850K
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 980 VRAM 4GB or AMD Radeon R9 380X VRAM 4GB
DirectX: Version 11
Storage: 50 GB available space

Very modest specs. Even the GTX 770 can be acquired for a little over $100 depending on where you shop around. However, something tells me even a GTX 750 should suffice.

While many games have stacked requirements, such as needing 8GB of RAM as a bare minimum even when the game looks like trash, Nier: Automata actually does not need that much memory. So even those of you playing on laptops should still be able to dive into the game without requiring any major upgrades.

The game has been receiving a lot of high marks from actual gamers who have put time and effort into the title after it released a couple of weeks ago in Japan. The story and characters have been celebrated, and the gameplay (which is the most important aspect of any game) has received a lot adulation from gamers looking for a title with depth and challenge.

They do note over on the Steam page that there’s an “Auto Mode” for beginners, so even if you’re leery and extremely trepiditious about the skill requirement for a hack-and-slash game like Nier, don’t worry… they have you covered.

You can look for Nier: Automata to launch on March 17th on Steam for PC.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Uncle Joey

    I hope the port is good.
    Please let it be good…

  • durka durka

    ” GeForce GTX 770 ”

    Not modest but i bet a gtx 660 can do or even 570 can do it.

  • Smug

    “50GB of HDD space”

    I’m still not used of games eating that much of storage

    • fnd

      The problem isn’t 50gb of hdd space, but having to download 50gb. Pirate repacks doing the job devs won’t do.

  • giygas

    GTX 770 is considered modest now?

    • Well, it’s two generations old and pretty dirt cheap. Also, it’s likely you could use a GTX 670 given how low the RAM requirements are.

  • “The game has been receiving a lot of high marks from actual gamers who have put time and effort into the title…”

    Love it.

    • RichardGristle

      It’s too bad a lot of retards like IGN will be too busy dicking around with 1, 2 Switch and Zelda that they’ll probably just give NieR a 7/10 write-in article.

  • fnd

    lol, i have a GTX 670, will it run similar to GTX 770?

    • fnd

      It seems every year they bump up the generation of GTX cards in the system requeriments. Deus Ex minimum was a GTX 660 and it came last year, Mad Max came in 2015 and the requeriments was a GTX 660Ti, but i could play that game well enough with a GT 640 (a GTX 770 would be in the recommended range). Dying Light is one of the best looking games this generation and it needed a modest GTX 560 as a minimum.

      The point i’m trying to make is that there is no noticeable improvement in graphics to justify the system requeriments, or maybe the only difference in these GPU’s is the usage of PSU power which seems to be the case.

      Edit: I did played Resident Evil 7 with my GTX 670 (minimum is GTX 770) and could play the game well enough provided i used Textures in medium.

      • The point i’m trying to make is that there is no noticeable improvement in graphics to justify the system requeriments,

        Totally agreed. Remember those ridiculous requirements for COD: Ghost?

        • fnd

          Does COD series implemented full dynamic lightining? I played the series up to Black Ops 3 (last one i played was Advanced Warfare) and still didn’t notice. That’s not to say they improve the graphics in other areas.

          • You know what? I can’t even remember. I want to say yes…. but a lot of the environments could be prebaked. Blops 3 had fairly large environments, along with Infinite Warfare, but I’m just not sure about whether or not they use real-time dynamic lights. Given that the stages are static, it doesn’t seem like it would be necessary.

          • fnd

            There were some segments in Ghosts that the player used a scripted flashlight but no dynamic lights existed which was kinda embarassing, when STALKER did the same in 2007. Oh well, different strenghts in different games i guess.

        • Олександр Баб`як

          I still remember how I had to dick around in files just to turn dynamic lighting on. God, that game was a disaster.

      • RichardGristle

        The major focus of improvement over the last 2 generations has been on efficiency and VRAM. The latter has allowed games to utilize high-res textures with minimal load screens.

        Also, features like ambient occlusion are evolving more and more and they often call for a moderate performance hit.

  • EroBotan

    asia region is blocked, can’t buy … T___T