A Rose In The Twilight, Grim-Noir Side-Scroller Launches On Steam
A Rose in the Twilight
(Last Updated On: April 11, 2017)

Nippon Ichi Software’s A Rose in the Twilight recently launched on Steam for $19.99. The grim-noir side-scroller tells a tale of a girl named Rose who is cursed with a thorn on her back. She ends up inside of the wallowing presence of a destitute castle filled with traps and deadly challenges, and she must befriend a giant to help overcome various obstacles preventing them from escaping.

Throughout the game players will need to use Rose’s powers to absorb blood and re-infuse the blood into the environment, which is devoid of color and time. Putting the blood into objects will bring back color as well as solve some of the puzzles standing in her way.

As players traverse the castle, along with the aid of the giant, they’ll attempt to uncover the secrets behind the castle and the grim truth that rests at the heart of the place.

The game has a pretty cool looking art-style that fits the methodical puzzle-and-platforming pace. You can see what A Rose in the Twilight looks like with the trailer below.

Surprisingly the game doesn’t have a lot of user reviews.

The reviews that are there are rather glowing of the game, highlighting that the art and the gameplay are great but that people may not like the puzzle-solving if they’re heavy into platformers, or they may not like the platforming if they’re heavy into puzzle-solving. It’s a game with acquired tastes and perhaps that may be a little more than what some casual fans might be expecting from a 2D side-scroller.

One of the other things they praised about A Rose in the Twilight is that the game’s story unfolds over the course of vignettes as players attempt to piece together what the castle is like and how the victim’s died.

The game looks interesting enough, and it seems like something fans of Limbo or Heart of Darkness might take a liking to.

You might want to wait for more reviews before you take a deep dive into the game, but you can learn more by visiting the Steam store page.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Disqusted

    Hope it’s better than Yomawari. That game had nice assets and premise, but the gameplay was crap and potentially incredibly frustrating.

    • Disqusted

      Well I got around to trying this and holy crap it sucks. It’s like a high schooler’s art project or something. Feels thrown together, as though it lacks fine-tuning. It actually reminds me a lot of a crappy college game I was forced to team up with others to make. Lots of similarities.

      The puzzle design in this is so bad that the game gives you the ability to suicide if you get stuck… and you will get stuck very easily. Can’t recall any other game that does that. Also very easy to die from stuff that you can barely see.

      Only interesting thing is the concept, but I don’t think it’s enough to carry the entire game. Well, and the fact you can control the other guy and kill yourself on purpose for a laugh.

      I’m actually really shocked at how bad it is. Didn’t expect it to be this bad. Even more shocked that people are giving it good reviews. Looked up JP reviews and they’re pretty positive as well. Maybe I’m the only one who expected something different/better.