Project CARS 2 Trailer Takes Aim At Rallycross Racing
Project CARS 2 Rallycross
(Last Updated On: April 12, 2017)

Slightly Mad Studios released a new trailer and some details on one of the new modes that will be featured in the upcoming Project CARS 2, due out this fall for the Xbox One, PS4 and PC. The mode is the Rallycross mode, and it will see gamers having to contend with both rough terrain and terrifying turns.

The trailer clocks in at a minute and a half and is currently available over on the Bandai Namco YouTube channel. You can check out the trailer below.

The trailer is a loud, thumping, fast-paced ride through both closed circuits and checkpoint races.

We see the tricked out rally version of the Honda Civic, the Volkswagen Polo RX, and even the Ford Focus RS RX.

One of the hidden highlights of the trailer is that during the spotlight focus on each of the rally cars, when they slow the camera down and freeze the frame, you can literally see the tire and wheel physics in action. Improved shock reactions, tire pressure, axle shifts and body motion are all clearly visible during the trailer, something that racing sim fans might appreciate.

We also get to see some new and improved rally cars on the track, such as the Mini Countryman RX, and adored fan-favorites like the classic Ford Escort RS 1600.

The trailer also doesn’t shy away from the more fantastical elements of Project CARS 2, such as the full grid rally races, where multiple rally cars are duking and battling it out on the track, bumping and grinding fenders and fiberglass as if it were a Mad Max film.

Now… it’s time to talk about the bad news.

Project CARS 2’s water and rain effects still look like they come from the PS3 and Xbox 360 era of graphics simulation. The alpha sprite effects for the water splash instead of volumetric simulations is a bit on the cringe side of things, and the dirt kick-up isn’t quite on par with the DiRT series but it’s close.

There’s still plenty of time between now and release to work on these features, but I get the feelingProject CARS 2

For more info on the game you can visit the official website.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Mr.Towel

    Those trailer sounds though, my ears are bleeding

    I feel old now. Is that the kind of “music” youngsters are listening today? That shit is noise.

    It’s a smart choice to include Rallycross on the game. Rallycross is one of the few official sports from FIA in which body contact is allowed. The races are usually divided in batteries of 3 to 6 laps so that the cars don’t need to stop for fuel. You can go flatout, pedal to the metal the whole race without having to worry about fuel. It makes the races feel really chaotic and rageful, it’s awesome. The joker laps are pretty fun too.

    About the sprites… it is retarded. Even if you’re using sprites to save FLOPS, you can still use volumetric lightning on them. It will still be cheap on FLOPS but the effect is much better. The sprites will change highlights according to the direction of light from the camera. On motion, this will give more depth and detail on sprites when they’re generated in clusters, it looks much better.

    What’s even sadder is that the technique I just described above exists since PS2 days. It seems developers are getting dumber and dumber by the day.