Santa Monica Studio Seeks To Implement Multiplayer In God Of War Games
(Last Updated On: April 10, 2017)

It seems like every dev and their momma wants multiplayer now, and it’s mostly due to the “competitive” and “eSports” scene that generates enough money for devs so that they can laugh all the way to the bank, to the bakery, and back to the bank again. Well, there’s no exception here with the God of War games. Santa Monica Studios will bring multiplayer to either the upcoming God of War game or in a spin off of the God of War series.

Just as a clarification on where I stand with multiplayer — because it seems that I’m not clear enough and keep receiving emails that I want single-player games to die — I am not for single-player games like God of War going multiplayer for the “ma’ competitive e-sports” route.

I firmly believe that if developers make a single-player game it should stay that way, and if the genre starts to feel stale move on to another series and don’t ruin the franchise by turning it into some strange repulsive Overwatch or MMO clone. In other words, keep what is working intact and respect the fans and IP so that it can last for years to come, without cutting into development time to create a mess.

With that said, it’s a fact that Santa Monica is looking for a Senior Multiplayer Programmer to help the team out so that the God of War games will reflect said feature. The information listed below comes from Gamasutra.

Senior Multiplayer Programmer

 

Santa Monica Studio is seeking a Senior Multiplayer Programmer to join our team behind the critically acclaimed God of War games.

 

We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.

 

You are a multiplayer coder – that’s your thing. You know both the back and front ends, and understand the tech and the architecture. And you want all players to have the best possible shared experience, because you are one of them.

Now there is some speculation going around — and it should be taken with a grain of salt — that the upcoming God of War could feature multiplayer, but there’s another game in the God of War realm that will sport the multiplayer feature for gamers to indulge in.

I know that a lot of developers want a slice of the money making “competitive” pie, but at the same time devs must respect franchises and the player base so that an iconic series of games won’t falter to an identity crisis that repulses the people who actually buy and support said games. I know that staying relevant is important, but it’s also important not to turn a good series of games into something equivalent to trash.

Anyways, you can learn more about the job listing by heading over to sms.playstation.com.


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  • Edward Arroyo

    GoW pvp in Ascension was Amazing. I said “why bring pvp in a GoW?” But, if I could go back in time. I’d smack the shit out of myself now that I’ve experienced GoW Ascensions Multiplayer it was EPIC. If it were on Ps4 I’d still play it. If you haven’t played a Gow mph then shut up and try it when it releases. Stop talking shit with your closed mindedness. It’s not gonna ruin the story. Just stfu If you haven’t tried a GoW pvp. Thank you Sony for giving the fans what they want. Psn~ ArroyoSavage925

  • Bitterbear

    User engagement is where the money is heading. Multiplayer means that more people are still playing the game, which means a higher chance to sell (cosmetic) items through microtransactions.

  • DizzyGear

    Instead of crowbarring multiplayer into excising IP’s to piggyback off the name like how they fucking ruined that new Legacy of Kain game by turning into a fucking shooter of all things they should make a new IP instead with a 100% focus on multiplayer. Worked for Team Fortress, Overwatch, League of Legends, etc.

    Yeah i get it. Some games with online components got popular in the a past like Quake, Starcraft, Warcraft, Unreal, Command & Conquer, etc.
    But that was a different time. These games still had huge single player campaigns and internet was not as widespread.

    But even among popular old games with an online component there were many where no one gave a fuck about the online portion.

    Like did you know the original Deus Ex had an online deathmatch feature? Probably not because no one gave a shit about it and was too busy playing Unreal Tournament or Quake 3 Arena instead for their deathmatch fix.

  • Phasmatis75

    Can’t wait for this E-Sports delusion to die like Multiplayer boosts sales did before. To be an E-Sport you have to have popularity and that is decided by the fans, not by presenting some cookie cutter experience. Especially when your consumers were looking forward to a great single player experience.

    • Multiplayer might be the least of the problems for the upcoming God of War, though. With Sony’s deep-dive into “narrative” driven games… I fear even the single-player will be heavy laden with the same kind of problems Uncharted 4 suffered from.

      I can tolerate a game with piss poor multiplayer tacked on because I can completely ignore the multiplayer and enjoy the single-player. But if the single-player is crappy too… well, then there’s going to be problems.

      • Phasmatis75

        Santa Monica has a history of putting out good Single Player games, but then it’s location is troubling. Naughty Dog has been garbage for years, they’re not just injecting their politics freeing into their products so the average consumer is turning on them.

        Guerrilla ran Killzon into the ground so no surprise that Horizon was mediocre feminist adventure. I’m still willing to give them a chance, but E-sports is worse than tacked on multiplayer as a red flag. Tacked on multiplayer you know to expect at best a 7 from the game, 8 if it’s exceptional and the company tacked it on last minute. ESports you can kiss production values goodbye on single player.

        No one developing ESports seems to get if you do what everyone has done you will not be successful as an ESports game.