Shadow Warrior 2 came out a while back on PC for Steam users and GOG.com customers. Flying Wild Hog and Devolver Digital’s first-person, cooperative, rogue-like shooter scored some positive marks for its fun-filled gameplay and focus on high-end, bloody entertainment.
— Shadow Warrior 2 (@ShadowWarrior) April 14, 2017
This is the step just before a game usually goes gold and preps for shipment.
In this particular case the game was released last October in 2016 for PC to rave reviews, and Flying Wild Hog spent that time further ironing out the kinks and optimizing Shadow Warrior 2 for the Xbox One and PS4. It’s usually rare that a game leads on PC and then makes its way to consoles, but indie studios and mid-budget studios aren’t afraid to focus on PC first and then show some sloppy-second love to home consoles.
Unlike the original Shadow Warrior reboot, Flying Wild Hog took time to completely overhaul the gameplay concept and improve on the experience every step of the way, including mixing melee weapons and projectile weapons together, giving gamers 70 different weapons to pick up and use.
There’s also a variety of special weapon modifications to unlock as well. That’s not even including features like the four-player cooperative drop-in and drop-out mode, or the procedural map system to add replayability to the game if you decide to play it over again or at least more than once, something many AAA games lack.
They’ve also taken hints from Tripwire Interactive’s Killing Floor 2 by upgrading the gore system and making it high-impact and laughably delicious.
There’s no release date yet for the PS4 and Xbox One version of Shadow Warrior 2, but they say it’s coming soon. What would also be really cool is if the game launched for the Nintendo Switch as well. I know it’s a long shot but one can hope.
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