Alan Wake Discounted And Leaving Digital Stores Soon Due To Music Licensing
Alan Wake
(Last Updated On: May 12, 2017)

Alan Wake will be discounted for 48 hours starting May 13th through May 15th by up to 90% on Steam, making it availbale for only $3 due to the fact that it will be leaving the digital storefronts indefinitely.

According to Gamespot, Alan Wake‘s use of licensed music has Remedy Entertainment looking to renegotiate their deals so that they can keep the game on store shelves… at least digitally. They announced the discount over on the game’s Steam page, explaining…

“Remedy’s Alan Wake is going offline from stores. This is due to the expiration of music license agreements for the game. Alan Wake’s American Nightmare is not affected.


“For 48 hours, you can buy Alan Wake including DLCs and Alan Wake’s American Nightmare at a 90% discount on Steam.”

The game will eventually return to digital storefronts. However, until they secure the deal to keep using the licensed music they’ll have to remove the game from GOG, Steam, and the Xbox Store, which means that if you were planning on getting the game on the Xbox 360 or to play on the Xbox One, you might want to hurry.

Given that the game also works via backwards compatibility on the Xbox One, it’s a great opportunity to check out Alan Wake if you wanted to get a taste of the episodic story narrative that plays out like a horror TV series on FX or AMC.

The game was a very different take on horror storytelling and I can also confidently say that the game does not copout with the “it was all just a dream” trope that has become so hated in recent times.

You can either check out Alan Wake and the DLC on the Xbox Store before it disappears and grab a copy for the Xbox 360 or Xbox One, or you can visit or the Steam store and grab the game for PC during the weekend where it’ll be discounted before being pulled from digital store shelves indefinitely.

Ads (learn more about our advertising policies here)


Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • GuyGuysonEsquire

    That’s why you have pirates for.

  • Disqusted

    For a moment I thought this was about a sequel called Alan Wake Discounted.

  • HisShadowX

    I never liked it because we didn’t get the open world horror that was originally promised

  • anopolis

    I liked alan wake…it was fun..beat it a couple of time way back when..doesn’t look quite as good as i remember it looking..and now my laptop doesn’t seem to have any issue with hitting 60 fps….huh…6990m vs 1070…..little difference i guess.

    • It’s one of the few games that could use a remastered edition for the sole purpose of having super HD graphics.

      • Disqusted

        I remember the dark environments looking great, but some of the daylight environments looked kinda bland and the character models in general didn’t look great.

        I liked the setting and story a lot. Was interesting how they kept the player wondering if it was really happening or not.

        • Yup. I thought for the longest that Alan had killed his wife. I was like “This dude has anger issues and he killed his wife.”

          But then the devs “Noped” that right out of the equation and I was happy they made that decision. It was a really good horror-mystery game as far as narrative development was concerned.

          • Disqusted

            Someone once told me something like, true fear is fear of the unknown. For a large part of Alan Wake, you don’t really know what’s going on, and I think that helps make it great. More games/media should be like that.

            I hate how almost everything nowadays spells things out clearly. I appreciate when writers don’t spend tons of time explaining every damn detail. I think stuff is a lot more interesting when information is only hinted to the audience, leaving them to put two and two together.

          • Absolutely. 100% agree.

            It seems like a simple thing but we get it so rarely in media where “fear of the unknown” is a trait used throughout most of the narrative arc. A lot of times it’s about showing us the monster, and pop-out scares.

            For me Alan Wake was at its scariest just seeing that black mist roll in because you had no idea what was coming out of it. The presence, atmosphere and audio design were great at making players bask in a feeling of dread.

  • Reven

    I’ve purchased Alan Wake twice, once to support their original Steam release (which made more than it’s entire console sales at that point in just 3 days on steam), and in the Alan Wake humble thingy, which was awesome, for 2 bucks the bundle got you:

    Alan Wake Collector’s Edition Steam Key
    Alan Wake DRM Free
    Alan Wake’s American Nightmare Steam Key
    Alan Wake’s AN DRM Free
    Alan Wake OST
    Alan Wake AN OST
    AW “The Movie” (A full play-through in 6 episodes)
    All the Night Springs episodes in higher resolution and frame rates.
    Writer in the Cabin clips
    Balance Slays the Demon Music Video
    Harry Garrett Show (The talk show you see at one point in game)
    Videos of early tech demos of Alan Wake over the years
    Making of videos
    The Library of Concept Art and Production photos
    Alan Wake Score Sheet Music
    Alan Wake Screenplays
    Alan Wake Visual Identity Guidelines (the logo design)
    The Alan Wake Files Book
    Cardboard Cutouts
    Night Springs Comic Book
    Psycho Thriller Comic Book

    Not bad at all, and this was a few years ago before Quantum Break came out.

    • Dang that’s a lot of content.