Crash Bandicoot N. Sane Trilogy Video Explores 20 Minutes Of Gameplay
(Last Updated On: May 26, 2017)

Activision and Vicarious Visions, once again, have published yet another video showing Crash Bandicoot N. Sane Trilogy, except this time the video actually reveals over 20 minutes of gameplay of various stages. Crash Bandicoot N. Sane Trilogy is set to release for PS4 and will come out this year on June 30th.

That’s right, yet another video has surfaced showing much more of Crash Bandicoot N. Sane Trilogy the game. This time around, and unlike other videos showing snippets of the old platformer, comes a long gameplay video of Crash Bandicoot N. Sane Trilogy taking a nice tour of what has been cooked up so far as they prep for release.

The PS4 game, like many other exclusives on the platform, received the PlayStation Underground treatment that covers a fistful of stages like “Double Header” and runs through the changes made in the upcoming trilogy.

Taking a step back, if you are a fan of Crash Bandicoot or if you are someone looking to get into the Crash video game series — preferably the three games featured in the upcoming game — I think that this entry is something worth keeping an eye on given the detail and time that went into N. Sane Trilogy.

Anyway, enough of me rambling on about the game. If you came here to watch the newly posted video that runs well over 20 minutes you can not only watch the video by PlayStation below, but you can also read a synopsis that is featured in the video’s description.

“Dan from Vicarious Visions stops by the PlayStation Underground set to show off the latest from Crash Bandicoot N. Sane Trilogy, including hands-on gameplay from famed levels Orange Asphault, Double Header, and Gone Tomorrow!”

Lastly, Crash Bandicoot N. Sane Trilogy is set to release for PS4 and will debut late next month on June 30th.


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Ethan was born in glitches, and pursues to find the most game breaking glitches in games. If you need to get in touch use the Contact Page.

  • Muten

    Camera zoom is way too tight on the warped levels, like the first game.