Final Fantasy VII Devs Talk Progress Of Remake And Staff Count

According to a recent post published on Square Enix official website, they have an update as to where Final Fantasy VII Remake stands as of this moment. The game was announced back at E3 2015 and is currently planned to debut in the future for PS4.

Catching wind from publication site GameRant we learn some of the stuff going on at Square Enix regarding Final Fantasy VII Remake. The information, as noted above, was posted on and includes words from Business Division 1 Executive, Yoshinori Kitase, and Final Fantasy VII Remake Director, Tetsuya Nomura, explaining the state of FFVII Remake.

Before jumping into what Kitase and Nomura noted, the notice on the official site is geared toward looking for more developers to help work on the game so that development time will be cut down, and each of the three listed names on the site all end with an application to be submitted to the team.

You can read what Business Division 1 Executive, Yoshinori Kitase, had to say about FFVII Remake and how it’s coming along:

“For this project, we aim to surpass the original work in terms of quality by increasing the number of staff to strengthen the core company development as we head into the development progress phase.


In addition to myself, we have director Nomura, scenario writer Nojima-san, and more from the original Final Fantasy VII staff lineup that continued working as staff on the production of past Final Fantasy titles, and they are now joining the team one after the other.”

Next up comes Final Fantasy VII Remake Director, Tetsuya Nomura, who explained that…

“Twenty years have gone by and the number of generations that aren’t familiar with Final Fantasy VII is increasing, so we must remake the game using today’s technology and systems in order to make it into a title that can last several more decades.


Reproducing the world of Final Fantasy VII in high-definition requires an extraordinary amount of time and resources, so we’ll need all the help we can get to shorten that.


As those of you concerned with the industry may already know, the number of domestic staff is significantly lower compared to that of foreign high-definition developers. Therefore, in order to further strengthen the development of this title, we must urgently recruit as much staff as possible.”

With that said, it’s quite obvious that the game is quite far from releasing anytime soon, but it doesn’t mean that the devs are not working on the game given that the above proves otherwise.

Before concluding, I see a lot of people saying that they’d prefer a remaster of FFVII instead of a remake after seeing the latest changes to FFVII. For those that don’t know there is a big difference between a remaster and a remake, the former sees the original game with graphical, SFX and other updates added, while the latter sees the game changed drastically from gameplay to story in an unrelated way to the original.

This may or may not be a bad thing for FFVII, but given the recent backlash by fans and gamers alike about the gameplay update that Famitsu published seems to suggest otherwise.

With that said, only time will tell how the game will turn up when it releases, which as of this moment Final Fantasy VII Remake is set to launch for PS4 and is planned to release in the future.


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