Final Fantasy VII Devs Talk Progress Of Remake And Staff Count
(Last Updated On: May 25, 2017)

According to a recent post published on Square Enix official website, they have an update as to where Final Fantasy VII Remake stands as of this moment. The game was announced back at E3 2015 and is currently planned to debut in the future for PS4.

Catching wind from publication site GameRant we learn some of the stuff going on at Square Enix regarding Final Fantasy VII Remake. The information, as noted above, was posted on square-enix.com and includes words from Business Division 1 Executive, Yoshinori Kitase, and Final Fantasy VII Remake Director, Tetsuya Nomura, explaining the state of FFVII Remake.

Before jumping into what Kitase and Nomura noted, the notice on the official site is geared toward looking for more developers to help work on the game so that development time will be cut down, and each of the three listed names on the site all end with an application to be submitted to the team.

You can read what Business Division 1 Executive, Yoshinori Kitase, had to say about FFVII Remake and how it’s coming along:

“For this project, we aim to surpass the original work in terms of quality by increasing the number of staff to strengthen the core company development as we head into the development progress phase.

 

In addition to myself, we have director Nomura, scenario writer Nojima-san, and more from the original Final Fantasy VII staff lineup that continued working as staff on the production of past Final Fantasy titles, and they are now joining the team one after the other.”

Next up comes Final Fantasy VII Remake Director, Tetsuya Nomura, who explained that…

“Twenty years have gone by and the number of generations that aren’t familiar with Final Fantasy VII is increasing, so we must remake the game using today’s technology and systems in order to make it into a title that can last several more decades.

 

Reproducing the world of Final Fantasy VII in high-definition requires an extraordinary amount of time and resources, so we’ll need all the help we can get to shorten that.

 

As those of you concerned with the industry may already know, the number of domestic staff is significantly lower compared to that of foreign high-definition developers. Therefore, in order to further strengthen the development of this title, we must urgently recruit as much staff as possible.”

With that said, it’s quite obvious that the game is quite far from releasing anytime soon, but it doesn’t mean that the devs are not working on the game given that the above proves otherwise.

Before concluding, I see a lot of people saying that they’d prefer a remaster of FFVII instead of a remake after seeing the latest changes to FFVII. For those that don’t know there is a big difference between a remaster and a remake, the former sees the original game with graphical, SFX and other updates added, while the latter sees the game changed drastically from gameplay to story in an unrelated way to the original.

This may or may not be a bad thing for FFVII, but given the recent backlash by fans and gamers alike about the gameplay update that Famitsu published seems to suggest otherwise.

With that said, only time will tell how the game will turn up when it releases, which as of this moment Final Fantasy VII Remake is set to launch for PS4 and is planned to release in the future.


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  • Disqusted

    “Twenty years have gone by and the number of generations that aren’t
    familiar with Final Fantasy VII is increasing, so we must remake the
    game using today’s technology and systems in order to make it into a
    title that can last several more decades.”

    Already sounds like epic fail.

  • Disqusted

    “Twenty years have gone by and the number of generations that aren’t
    familiar with Final Fantasy VII is increasing, so we must remake the
    game using today’s technology and systems in order to make it into a
    title that can last several more decades.”

    Already sounds like epic fail.

  • Alistair

    Remaster is true to its original context, Remake screams censorship for today age.

    As square enix did say the honey-bee inn WILL need to change for today age the inn will properly be still be in with the cross dressing scene there too however it will have to be edit to be done.

    • Mr.Towel

      Tifa will probably get a breast reduction plastic surgery too.

      As everyone knows, women with big boobs are misogynists. /s

      • Disqusted

        Or fat shaming, or whatever bullshit they come up with.

        They may as well start inverting breasts. That’ll shut ’em up. Enjoy some beautiful black vortexes on every woman’s chest.

    • Mr.Towel

      Tifa will probably get a breast reduction plastic surgery too.

      As everyone knows, women with big boobs are misogynists. /s

  • LurkerJK

    I find it funny that they reskinned ffxv to save costs, they made it episodic to release it in several 60usd chunks and 2 years later they still dont have a release date for the first “episode”, i imagine theyll probably give date this E3 but damn, ill be 50 by the time theyll finish releasing it

    • Reven

      Except previous report conflict this. Last I saw FF7Remake is NOT using
      the Luminous engine that powers FFXV, it’s using Unreal 4. I have not
      seen anything that says they haven’t changed engines. Not saying it
      isn’t possible, just I haven’t seen anything about it.

      • LurkerJK

        i say they reskinned xv because the gameplay looked identical in the reveal trailer

        there is always the possibility they had no freaking clue what to do and just copied what the xv guys were doing or the person in charge of gameplay is a one trick pony or that the suits that demanded that kind of gameplay for XV demanded the same for VII

        btw, seems Kindom hearts 3 is also Unreal 4, maybe they branched off and re-skinned from kh3, that game started in luminous and then switched, they said the switch was “easy” in an interview

        • Reven

          Either is possible. Although all I’ve seen is the little bit from like a year ago showing only the Bombing Run and Midgar streets immediately afterwards. I’m mostly looking at it with cautious optimism. I hope they do a good job and give us a remake that really is that special ending to the Compilation of FF7 in a good way, a remake that expands on the story and really tightens up the scripting faults of the original translation, as well as give us more world and such to explore. However I hold reservation and also keep my hopes in check because this could be the most spectacular screw-up ever done.

          All I personally want is for the game to be fun, look pretty and give me a slightly more modern retelling of the story (Ie more of it, no rushing), that’s not high expectations, so hopefully it will deliver.

          That said I’m also reserving any judgements about gameplay until I see more. The single trailer I have seen and the screenshots aren’t enough for me to make any conclusion. Really hoping there’s some info at e3 about it.

          • LurkerJK

            I am not too happy they turned the gameplay into “that game” ALL japanesse jrpgs are tending to but i am also hoping the game comes out good and does well in sales, at least to push back against the “we need more realism, real cars and plastic chairs!” crowd inside square, also i love the music from that game and any excuse to hear it again its works for me

          • LurkerJK

            I am not too happy they turned the gameplay into “that game” ALL japanesse jrpgs are tending to but i am also hoping the game comes out good and does well in sales, at least to push back against the “we need more realism, real cars and plastic chairs!” crowd inside square, also i love the music from that game and any excuse to hear it again its works for me