RiME Devs Say Denuvo Isn’t DRM; Will Remove It If It Gets Cracked
RiME DRM
(Last Updated On: May 29, 2017)

Tequila Softworks got called out on the Steam forums for the use of Denuvo anti-tamper DRM. The developers responded by making a post and sticking it on the discussion titled “Denuvo Anti-Tamper”.

One of the developers, going by the handle Dariuas, explained that the Denuvo software is tied to the “sights” and “sounds” of RiME and that if the game is cracked it runs the risk of affecting the performance. They do note that if the game is cracked they’ll remove the Denuvo, saying…

“When a game is cracked, it runs the risk of creating issues with both of those items, and we want to do everything we can to preserve this quality in RiME.

 

“We are very committed to this, but also to the simple fact that nothing is infallible. That being said, if RIME is cracked we will release a Denuvo free version of RiME and update existing platforms.“

The response was mostly negative from the community. Most people asked how exactly Denuvo was tied to the “sight” and “sound” of RiME? Especially since there have been numerous reports from professional reviews saying that the game’s performance on PC has inconsistent drops and stuttering.

Dariuas doesn’t explain how the Denuvo affects the performance, but instead says that complaints about Denuvo being DRM isn’t correct because Denuvo isn’t DRM…

“While you don’t have to agree with what I am saying, lets try to remain civil please? We made the decision to use Denuvo to protect the game getting pirated. That is the simple fact of it. Denuvo is not DRM, it is anti tamper software.

 

“As I mentioned in the above post, if RiME gets cracked, we plan to update the versions across all platforms with the Denuvo free version of the game.”

This perturbed some users and made others laugh. One user linked to Denuvo’s official website where they do explain that it’s not in itself a DRM solution but rather a digital rights measure to protect DRM solutions. The website states…

“Denuvo Anti-Tamper technology prevents the debugging, reverse engineering and changing of executable files to strengthen the security of games. It is not a DRM solution, but rather, Denuvo Anti-tamper protects DRM solutions, such as Origin Online Access or the Steam license management system, from being circumvented.”

The Denuvo website goes on to further explain that it doesn’t assign game installations to single-user keys or restrict access to user accounts, but instead protects DRM measures that do utilize those means. The site states…

“Anti-Tamper stops the reverse engineering and debugging of the DRM solution, but has no effect or limitation on the legitimate consumer. Anti-Tamper is completely transparent to legitimate game buyers and does not in any way impose activation limits, install drivers, or require a gamer to be “always on.””

Regardless of the pedantry revolving around the use of “digital rights management”, a lot of people were still annoyed at the involvement of Denuvo for such a small indie title.

As one user pointed out, going by the handle of raythr, you’ll lose more than gain trying to defend services like Denuvo or attempting to trick customers, writing…

“[…] a general good advice is “dont make yourself enemies, when its not needed at all [sic] i can assure everyone in this thread that indie games dont need “anti temper software”

 

“the amount of customers youll lose, bad rep you acquire and cost of the actual product outweights the anticipated gains by far”

Tequila closed the thread thereafter and rolled out a new video featuring Lindsay Sterling.

RiME is available right now for PC, PS4 and Xbox One.


Ads (learn more about our advertising policies here)



About

Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Phasmatis75

    Into the never purchasing pile this goes. Off my wishlist.

  • Phasmatis75

    Into the never purchasing pile this goes. Off my wishlist.

  • Phasmatis75

    Into the never purchasing pile this goes. Off my wishlist.

  • durka durka

    “if the game is cracked it runs the risk of affecting the performance.”

    Game runs like shit, modders could fix this, NO DONT TEMPER WITH IT RiME IS A PERSONAL EXPERIANCE YOU SHOULD PLAY IT AS IS THIS IS HOW ITS MEANT TO BE PLAYED.

    • Disqusted

      A friend reminded me earlier that Denuvo also makes modding difficult. He said he’s upset about Tekken 7 using it, because he wanted to mod it. Yet another example of losing potential customers.

    • Disqusted

      A friend reminded me earlier that Denuvo also makes modding difficult. He said he’s upset about Tekken 7 using it, because he wanted to mod it. Yet another example of losing potential customers.

    • Disqusted

      A friend reminded me earlier that Denuvo also makes modding difficult. He said he’s upset about Tekken 7 using it, because he wanted to mod it. Yet another example of losing potential customers.

  • lucben999

    If it prevents you from debugging it’s the definition of DRM.

    It’s kinda hilarious that after all their propaganda trying to label copyright infringement as piracy, the term DRM became more toxic than “pirate” to the point these companies are trying so hard to avoid calling it DRM. It’s especially hilarious since DRM was originally the downplayed PR-friendly term they promoted for their usage restriction schemes.

    • Disqusted

      So f**king sick of bullshit English euphemisms. It’s depressing that people fall for that shit.

    • Disqusted

      So f**king sick of bullshit English euphemisms. It’s depressing that people fall for that shit.

  • Daniel Ream

    World of Goo went no DRM and no copy protection. According to the devs, 90% of all installs were pirated.

    For a ten dollar game.

    Spare me the BS about how piracy doesn’t really affect sales. Man up and admit you just want free shit like everyone else.

    • mikebrand83

      Your argument might be a bit stronger, if it didn’t depend on figures that even the ones who came up with it admitted was “a very rough estimate and the measurements are flawed”.

      Not to mention that their own conclusion that “people who pirate our game aren’t people who would have purchased it had they not been able to get it without paying”, which renders the “affects sales” argument moot.

      • Disqusted

        Thanks for clarifying that. Clearly, the World of Goo devs are much smarter than the people using them to push a bullshit myth.

        • durka durka

          Devs of kingdoms of amalaur “our previous game titan quest failed because of piracy” Kingdom of amalaur flops so hard on consoles the studio shuts down.

          Yup. Must be piracy.

          • Disqusted

            That’s the game that tried to be an amalgamation of everything popular, right? And they received an assload of funding that they spent on extravagant bullshit, because they were so sure the game would succeed.

            If I recall correctly, the island it was developed at was put into huge debt as a result, or something like that? The whole thing sounded stupid as hell to me. I never tried it, didn’t like how it looked or sounded. Anything that tries hard to copy popular shit is almost certain to be bad.

          • durka durka

            The game is gigantic, its like a mmo size and quest wise. It has a bazillion of areas, from elven forests to deserts, it has a ton of skill trees featuring powers like throwing smoke bombs and rage mode. It is essentially fable with gigantic maps. If you want an third person action rpg with combs like say dmc, thats what it does, but it is spread too much thin for its own sake. It has 2 dlcs both of which are good, one takes place in a flying island with gigantic stone golems that look like ancient Greeks and the other is a mixture of a pirate/cult dlc taking place in another island.

            The game is gigantic if you want a third person obvlivion/skyrim with wow graphics and devil may cry combat thats what it does. The game had zero advertisement by ea and needed to sell like 3 milions to break even. The sequel was supposed to be a mmo and they were already working on it.

            Basicly while as a game its not bad, it tries to do wayyyyy too many things and they were so certain it will sucseed that they already were working on a mmo sequel.

            Who the fuck even gave them the Green light to spend all that money is beyond me.

          • Disqusted

            Didn’t know it was so gigantic. Here’s a link covering where they got all that money:
            https://en.wikipedia.org/wiki/38_Studios

          • Disqusted

            Didn’t know it was so gigantic. Here’s a link covering where they got all that money:
            https://en.wikipedia.org/wiki/38_Studios

          • durka durka

            The game is gigantic, its like a mmo size and quest wise. It has a bazillion of areas, from elven forests to deserts, it has a ton of skill trees featuring powers like throwing smoke bombs and rage mode. It is essentially fable with gigantic maps. If you want an third person action rpg with combs like say dmc, thats what it does, but it is spread too much thin for its own sake. It has 2 dlcs both of which are good, one takes place in a flying island with gigantic stone golems that look like ancient Greeks and the other is a mixture of a pirate/cult dlc taking place in another island.

            The game is gigantic if you want a third person obvlivion/skyrim with wow graphics and devil may cry combat thats what it does. The game had zero advertisement by ea and needed to sell like 3 milions to break even. The sequel was supposed to be a mmo and they were already working on it.

            Basicly while as a game its not bad, it tries to do wayyyyy too many things and they were so certain it will sucseed that they already were working on a mmo sequel.

            Who the fuck even gave them the Green light to spend all that money is beyond me.

          • durka durka

            The game is gigantic, its like a mmo size and quest wise. It has a bazillion of areas, from elven forests to deserts, it has a ton of skill trees featuring powers like throwing smoke bombs and rage mode. It is essentially fable with gigantic maps. If you want an third person action rpg with combs like say dmc, thats what it does, but it is spread too much thin for its own sake. It has 2 dlcs both of which are good, one takes place in a flying island with gigantic stone golems that look like ancient Greeks and the other is a mixture of a pirate/cult dlc taking place in another island.

            The game is gigantic if you want a third person obvlivion/skyrim with wow graphics and devil may cry combat thats what it does. The game had zero advertisement by ea and needed to sell like 3 milions to break even. The sequel was supposed to be a mmo and they were already working on it.

            Basicly while as a game its not bad, it tries to do wayyyyy too many things and they were so certain it will sucseed that they already were working on a mmo sequel.

            Who the fuck even gave them the Green light to spend all that money is beyond me.

          • Disqusted

            That’s the game that tried to be an amalgamation of everything popular, right? And they received an assload of funding that they spent on extravagant bullshit, because they were so sure the game would succeed.

            If I recall correctly, the island it was developed at was put into huge debt as a result, or something like that? The whole thing sounded stupid as hell to me. I never tried it, didn’t like how it looked or sounded. Anything that tries hard to copy popular shit is almost certain to be bad.

        • durka durka

          Devs of kingdoms of amalaur “our previous game titan quest failed because of piracy” Kingdom of amalaur flops so hard on consoles the studio shuts down.

          Yup. Must be piracy.

        • durka durka

          Devs of kingdoms of amalaur “our previous game titan quest failed because of piracy” Kingdom of amalaur flops so hard on consoles the studio shuts down.

          Yup. Must be piracy.

      • zacksmovies

        Looks like Daniel…
        ( •_•)
        ( •_•)>⌐■-■
        (⌐■_■)
        …got Reamed.

    • Disqusted

      Yeah, because World of Goo is the only game in the universe and serves as a perfect example for every single game ever made. Not.

      I didn’t even look at World of Goo because I had zero interest in it. By your logic, that means nobody in the world has any interest in games, so developers should just give up and not make games anymore.

      Also, I never said piracy “doesn’t really affect sales”. I said it’s part of the big picture, which you are completely failing to consider.

    • durka durka

      Drms are cracked, pirates get the game anyway. There is zero proff that drm increases sales, quite the opposite infact. Most games on steam who have denuvo dont sell particulary well. Can someone explain me why mafia 3 that was cracked on day one sold well, yet uncracked games like dishonored and wildlands dont? I am not even using fallout 4 or gta v as an example i am using fucking mafia 3.

      Seems to me pirates dont buy the game anyway so no sales are lost. Alan wake made its money back in 48 hours and lets not talk about bayonetta and vanquish.

    • Phasmatis75

      1) There is no way they’d be capable of knowing that.
      2) World of Goo sold over 1 million copies. That means 10 million installations occurred, larger than the viable market it is in. Thus that is impossible.
      3)Study after study have all said that pirates have no intention of purchasing a game in the first place, so eliminating the capacity to pirate a game at the expense of your own consumers only negatively impacts sales.

      • mikebrand83

        To be fair, they got the 90%/82% piracy figures back in 2008/2009 or so.

        On the flip side, almost 10 years later we’ll seen definitively that piracy did almost nothing to harm the long term sales prospects of World of Goo, reaffirming the devs’ belief that DRM is a waste of time and money.

      • mikebrand83

        To be fair, they got the 90%/82% piracy figures back in 2008/2009 or so.

        On the flip side, almost 10 years later we’ll seen definitively that piracy did almost nothing to harm the long term sales prospects of World of Goo, reaffirming the devs’ belief that DRM is a waste of time and money.

      • mikebrand83

        To be fair, they got the 90%/82% piracy figures back in 2008/2009 or so.

        On the flip side, almost 10 years later we’ll seen definitively that piracy did almost nothing to harm the long term sales prospects of World of Goo, reaffirming the devs’ belief that DRM is a waste of time and money.

    • Phasmatis75

      1) There is no way they’d be capable of knowing that.
      2) World of Goo sold over 1 million copies. That means 10 million installations occurred, larger than the viable market it is in. Thus that is impossible.
      3)Study after study have all said that pirates have no intention of purchasing a game in the first place, so eliminating the capacity to pirate a game at the expense of your own consumers only negatively impacts sales.

    • Phasmatis75

      1) There is no way they’d be capable of knowing that.
      2) World of Goo sold over 1 million copies. That means 10 million installations occurred, larger than the viable market it is in. Thus that is impossible.
      3)Study after study have all said that pirates have no intention of purchasing a game in the first place, so eliminating the capacity to pirate a game at the expense of your own consumers only negatively impacts sales.

    • Disqusted

      One more thing. On top of making games shittier for paying customers, Denuvo also makes modding difficult. It drives modders away. I know this is hard for you to understand, so I will translate:

      Denuvo means less sales.

      Again, my point is, why bother wasting money on Denuvo, which drives away legit customers, in the hope it stops pirates who aren’t going to buy your game anyway?

      If pirates can’t afford to buy the game, and they can’t pirate the game, they will just forget about it and move on = again, loss of potential sales.

      You think I’m approaching this as a pirate. I’m trying to look at it from all angles. Unlike you.

      Oh yeah, and I’ve seen tons and tons of people who said they ended up buying games because they pirated it to try it, and liked it. This is what happens when companies don’t put out decent demos for people to try before buy. Again, simple basic logic.

      Yet another point: pirates still help to promote the game to friends who may buy it, which again, increases sales. They don’t do that if you prevent them from even trying the game.

      Long story short, it is not a simple situation with a single influencing factor and outcome. There’s a lot of shit going on that you can’t even imagine. So you can’t presume to know everything, unless you’re an asshole who is full of shit.

    • Disqusted

      One more thing. On top of making games shittier for paying customers, Denuvo also makes modding difficult. It drives modders away. I know this is hard for you to understand, so I will translate:

      Denuvo means less sales.

      Again, my point is, why bother wasting money on Denuvo, which drives away legit customers, in the hope it stops pirates who aren’t going to buy your game anyway?

      If pirates can’t afford to buy the game, and they can’t pirate the game, they will just forget about it and move on = again, loss of potential sales.

      You think I’m approaching this as a pirate. I’m trying to look at it from all angles. Unlike you.

      Oh yeah, and I’ve seen tons and tons of people who said they ended up buying games because they pirated it to try it, and liked it. This is what happens when companies don’t put out decent demos for people to try before buy. Again, simple basic logic.

      Yet another point: pirates still help to promote the game to friends who may buy it, which again, increases sales. They don’t do that if you prevent them from even trying the game.

      Long story short, it is not a simple situation with a single influencing factor and outcome. There’s a lot of shit going on that you can’t even imagine. So you can’t presume to know everything, unless you’re an asshole who is full of shit.

    • Disqusted

      One more thing. On top of making games shittier for paying customers, Denuvo also makes modding difficult. It drives modders away. I know this is hard for you to understand, so I will translate:

      Denuvo means less sales.

      Again, my point is, why bother wasting money on Denuvo, which drives away legit customers, in the hope it stops pirates who aren’t going to buy your game anyway?

      If pirates can’t afford to buy the game, and they can’t pirate the game, they will just forget about it and move on = again, loss of potential sales.

      You think I’m approaching this as a pirate. I’m trying to look at it from all angles. Unlike you.

      Oh yeah, and I’ve seen tons and tons of people who said they ended up buying games because they pirated it to try it, and liked it. This is what happens when companies don’t put out decent demos for people to try before buy. Again, simple basic logic.

      Yet another point: pirates still help to promote the game to friends who may buy it, which again, increases sales. They don’t do that if you prevent them from even trying the game.

      Long story short, it is not a simple situation with a single influencing factor and outcome. There’s a lot of shit going on that you can’t even imagine. So you can’t presume to know everything, unless you’re an asshole who is full of shit.

  • Disqusted

    While I think it’s good if they can convince people to buy instead of pirate, I’m pretty sure most of the people who pirate have no intention of buying the game to begin with, for whatever reason. Some people can’t afford it, some people live in countries where it’s difficult or impossible to get games, etc, etc.

    It’s understandable that people would be upset about working hard to pay for
    a game while others get it for free. But ultimately, the world isn’t a
    fair, balanced place. I think that as long as people understand that devs need to make some money to keep afloat, and they’re actually getting people supporting them, then it doesn’t really matter if some people pirate their stuff.

    In fact, people who pirate stuff may become future customers, whereas they’re more likely to overlook stuff if they never got a chance to try it otherwise. But people seem to rarely talk about the potential benefits of piracy. As someone who intends to make and sell a game at some point, I’ve already accepted that piracy is part of the whole.

    People with money like to spend it. If they like it, and they can afford it, they WILL pay for it, as long as it isn’t a pain up the ass to do so. At the same time, paying customers will NOT be happy about getting punished for paying.

    • In fact, people who pirate stuff may become future customers, whereas they’re more likely to overlook stuff if they never got a chance to try it otherwise.

      This was something CD Projekt Red eventually learned, and it’s paid off in huge dividends. They just keep selling more and more and more copies because people want to support them.

      I’m shocked other developers still haven’t figured this out.

      • descent3031

        It’s alright, it’s not like developers are the only ones that haven’t learned this lesson. It doesn’t seem like TV or movie execs are getting the memo either.

        Does not airing “The Expanse” on any medium in my country until it has finished its season 2 mean that:
        A) I will wait patiently like a mug until it gets dumped on Netflix at some (still!) undetermined date.
        B) I will watch it on one of the multitude of streaming sites for free

        • It shows the levels of idiocy at the upper echelons of the movie/TV industry that they still don’t have a viable service equivalent to Steam for TV shows/movies.

          • Disqusted

            They’re too busy with their child slave trading service. I’m sure that’s working real efficiently.

        • Phasmatis75

          Same with anime or downloading a song. If I like it I want to support the creators, but if you don’t make it available for me to do so, I simply won’t.

        • Phasmatis75

          Same with anime or downloading a song. If I like it I want to support the creators, but if you don’t make it available for me to do so, I simply won’t.

        • Phasmatis75

          Same with anime or downloading a song. If I like it I want to support the creators, but if you don’t make it available for me to do so, I simply won’t.

      • Disqusted

        Probably because other developers are either up themselves and full of shit, or surrounded by people who are up themselves and full of shit.

      • Phasmatis75

        Others probably would, DRM is for investors though.

      • Phasmatis75

        Others probably would, DRM is for investors though.

      • Phasmatis75

        Others probably would, DRM is for investors though.

    • Disqusted

      So I saw Rime got cracked already.
      http://www.dsogaming.com/news/tequila-works-rime-has-been-cracked-in-five-days-remains-to-be-seen-whether-a-patch-will-remove-denuvo/

      According to that article, Denuvo does indeed make loading slow as hell and the game stuttery, just as we thought.

      I wish we knew the numbers of:
      – Pirates who couldn’t wait ONE WEEK and bought it.
      – Pirates who wouldn’t have bought it either way.
      – Pirates who will buy it after pirating it and liking it.
      – Legit customers who refused to buy it because of Denuvo.
      – Legit customers who refunded it because Denuvo screwed with them.
      – How much Rime paid for Denuvo.

      Really curious if the price of Denuvo was worth 1 week of pirate sales over losing potential customers. According to SteamSpy, they’ve only sold about 10k copies so far. http://steamspy.com/app/493200

      After doing some browsing, I saw someone say Denuvo price varies and they are forced to keep it a secret. Hmmm. Knowing how corrupt this world is, and how much the game industry likes to bully itself, I can’t help but don a tin foil hat and wonder if it’s some kind of bizarre protection racket. Probably not, but you know how people like to hide shit in complex ways.

      I saw someone saying big companies get Denuvo to please shareholders, but they said that doesn’t apply to smaller groups.

      • Nice find. I’ll do a piece on this later. Looks like Tequila was full of crap saying that it was necessary for the game’s performance on PC.

        • Disqusted

          Clearly it was necessary for trashing the game’s performance.

          Apparently they said they expected Denuvo to last 2-3 weeks at most. Whatever the price is, I can’t imagine it being worth the 5 days on top of making the game run like crap.

          I saw someone saying that because the devs made Denuvo sound like an integral part of the game, there’s no point buying the game now that Denuvo is gone. They really shot themselves in the foot with that bullshit explanation.

          If anything, lying about it makes people want to crack the game to show just how full of shit they are. And it makes legit customers not want to buy it even after Denuvo is removed. Very bad move.

          I think people need to accept that piracy is a part of our world that isn’t going to go away. Getting emotional about it, attacking people about it, ignoring the facts and reasons why people pirate, and lying about bullshit protections, isn’t going to lead to a positive solution.

        • Disqusted

          Clearly it was necessary for trashing the game’s performance.

          Apparently they said they expected Denuvo to last 2-3 weeks at most. Whatever the price is, I can’t imagine it being worth the 5 days on top of making the game run like crap.

          I saw someone saying that because the devs made Denuvo sound like an integral part of the game, there’s no point buying the game now that Denuvo is gone. They really shot themselves in the foot with that bullshit explanation.

          If anything, lying about it makes people want to crack the game to show just how full of shit they are. And it makes legit customers not want to buy it even after Denuvo is removed. Very bad move.

          I think people need to accept that piracy is a part of our world that isn’t going to go away. Getting emotional about it, attacking people about it, ignoring the facts and reasons why people pirate, and lying about bullshit protections, isn’t going to lead to a positive solution.

      • Nice find. I’ll do a piece on this later. Looks like Tequila was full of crap saying that it was necessary for the game’s performance on PC.

    • Disqusted

      So I saw Rime got cracked already.
      http://www.dsogaming.com/news/tequila-works-rime-has-been-cracked-in-five-days-remains-to-be-seen-whether-a-patch-will-remove-denuvo/

      According to that article, Denuvo does indeed make loading slow as hell and the game stuttery, just as we thought.

      I wish we knew the numbers of:
      – Pirates who couldn’t wait ONE WEEK and bought it.
      – Pirates who wouldn’t have bought it either way.
      – Pirates who will buy it after pirating it and liking it.
      – Legit customers who refused to buy it because of Denuvo.
      – Legit customers who refunded it because Denuvo screwed with them.
      – How much Rime paid for Denuvo.

      Really curious if the price of Denuvo was worth 1 week of pirate sales over losing potential customers. According to SteamSpy, they’ve only sold about 10k copies so far. http://steamspy.com/app/493200

      After doing some browsing, I saw someone say Denuvo price varies and they are forced to keep it a secret. Hmmm. Knowing how corrupt this world is, and how much the game industry likes to bully itself, I can’t help but don a tin foil hat and wonder if it’s some kind of bizarre protection racket. Probably not, but you know how people like to hide shit in complex ways.

      I saw someone saying big companies get Denuvo to please shareholders, but they said that doesn’t apply to smaller groups.

  • tajlund

    That’s hilarious, considering it’s been shown over and over that games run better once Denuvo is removed. I guess they are right, it is directly tied to the performance of the game, just in the opposite fashion of what they are describing.

    • Pratim Gupta

      when Doom had Denuvo, it produced heat like crazy and stuttered and when it was removed, Doom ran smoothly, don’t know if its Denuvo or other problem, because non Denuvo games don’t give me this kind of problem