Agents of Mayhem Trailer Focuses On Killer Scientists And Engineers
Agents of Mayhem - Joule
(Last Updated On: June 26, 2017)

Deep Silver and Volition Software released the latest trailer for Agents of Mayhem, a rackous romp through Neo-Seoul featuring some of the destructive cast of characters doing what they do best.

The trailer is titled “Bombshells” and focuses on Joule, Rama and Red Card. The first two are from the STEM field but are also as beautiful as they are deadly. Joule is a fashion model, gunslinger engineer, crafting her own weapons in her spare time while being a fashionista.

Rama is an immunologist, while also doubling down as an assassin with a penchant for archery.

The third character they highlight is Red Card, a large football player and a brute. You can check out the trailer below.

The characters are definitely cartoony and there’s a lot of life put into their personalities, but it really does remind me a lot of Overwatch insofar that the world-building outside of the game is better than the game itself.

Essentially Agents of Mayhem is Saints Row IV with less features. You don’t get to customize your vehicles, there is no character customization (but the characters do get different skins), you’re pigeon-holed into preset weapon loadouts for each of the character classes, and there is no multiplayer co-op like in the previous games.

Agents of Mayhem - Enemy

Worse yet is that there is no real challenge or unique characteristics to the villains. A lot of them are faceless robots or henchmen that pose about as much of a threat to the player as Conor McGregor does to Floyd Mayweather’s undefeated streak.

It’s hard to get excited for Agents of Mayhem when the game essentially looks like it belongs on the PS3 and seems to be the epitome of generic gameplay. There’s a lot of recycled mechanics from the original Crackdown from back on the Xbox 360, but absolutely nothing new to help bolster the appeal of why this game needs to be owned.

Agents of Mayhem - Red Card

Right now they run the vicious risk of launching on August 15th and completely disappearing from the market due to a lack of interest, despite some of Volition’s fan-followers having fervid adoration for the title.

Unless they showcase some worthwhile gameplay, it’ll be competing against another generic open-world shooter due out this fall on the Xbox One X, Crackdown 3.


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About

Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • LurkerJK

    Really ? no coop?, i thought this game was this generic because it was built for multiplayer in mind

    btw, i googled a bit to find more about the coop thing and i found something …
    “Agents of Mayhem might be the sleeper hit of 2017 – Polygon”

    https://media.giphy.com/media/jQmVFypWInKCc/giphy-downsized-large.gif

    • “Agents of Mayhem might be the sleeper hit of 2017 – Polygon”

      Based on what? Its diversity agenda?

      SJWs don’t buy games, and if the only thing they have going for this game is “muh diversity”, it’s not like there’s going to be anything to actually lure in real gamers.

      • LurkerJK

        Article title: “Agents of Mayhem might be the sleeper hit of 2017” by Polygon

        Volition looked at how Saints Row fans talked about the game online and who they cosplayed as at conventions.

        Volition saw the increasing popularity of hero-based games like League of Legends and Dota 2.

        “There really isn’t anything else like this in the single-player market right now,” McCabe says. “The fact that we are single-player and are offering people that maybe aren’t able to totally get into a character [in another game] because it’s multiplayer-focused — that’s something I think we can do really well.”

        McCabe recalls the day the studio huddled together and watched the reveal of Overwatch, Blizzard’s popular hero-based shooter. “It was a very interesting time in the studio,” says McCabe. “Until we saw gameplay, and that it was multiplayer only. Then we were like,‘PHEW.’”

        In addition to the whole single-player-only thing, Agents of Mayhem sets itself apart from other hero-based shooters by embracing the open world structure

        One point of comparison that came up is the Borderlands series. Enemies have big health bars and numbers tick off as you shoot them, as in Gearbox’s popular RPG shooter games. But in Agents of Mayhem there’s more of an emphasis on movement — on the simple joy of navigating an environment

        This is comedy gold right here, they think they have something unique, roflmao

        Sooo …. its “them kids with their dotas and overwatches, they kinda like them characters now, lets give them that, we got the single player thing, nobody does that these days, and nobody ever made an open world game with parkour characters before, its 120% fresh, WE BROKE NEW GROUND!”

        If there’s anywhere that we’re still not convinced of Agents of Mayhem, it’s in these more narrative-driven elements.

        (Writer gives two examples…) In both cases, the humor fell a little flat and the characters came across as, well, kind of unlikable.
        Taken out of context and in the bite-sized chunks we played, it’s hard to tell how well that concept will play out over the course of the full game. It runs the risk of making the characters just a bunch of jerks, which isn’t really what we want from a hero-based game

        So then, after hyping for the entire article and putting that “sleeper hit of 2017” title, that thing that sets the game apart from the other “hero games”: the characters & story …. well… Polygon did not like the examples shown…. hahahahahahahahahahahaha

        10/10 would virtue signal again

        • That article highlights it as everything I imagine it to be: a train wreck of a cash-in.

          The SJW virtue signaling for “muh diversity” is BS. None of the characters look fun to play, they look like stupid stereotypes of what SJWs find “cool”. And I hate to say it, but Polygon is right: nothing about this game is funny at all. It’s cliche, boring, trite and the characters are as annoying as a bee pretending to have a hard-on without its stinger.

        • durka durka

          The charactersa are awful they are not diverse at all i could make better characters with saints row 3 and 4 character creation.

          • Well the wymins are “progressive” because they can kick butt, maintain their beauty standards, are minorities and they’re in STEM!

            The only thing they were missing was an arm or a leg and a lesbian/bisexual trait and they would have ticked all the boxes (although on the flip side we already know the handler is a lesbian and the verdict is still out on the other female commando type she was interested in.)

            But yeah, it’s “diverse” according to SJW standards.

    • GuyGuysonEsquire

      “Agents of Mayhem might be the sleeper hit of 2017 – Polygon”
      It’s gonna put players to sleep alright.

    • durka durka

      Man polygon has not learned a thing it is still completly out of touch with reality,

  • descent3031

    I wasn’t expecting much when I clicked on this article because I don’t have a lot of interest in the game (let’s make a Saint’s row with no co-op and no cockney accent!). I certainly wasn’t expecting to find the most controversial article I’ve ever read on this site. Filled with fallacious opinion and lacking journalistic integrity.

    “henchmen that pose about as much of a threat to the player as Conor McGregor does to Floyd Mayweather’s undefeated streak.”
    Really disappointed OAG, as will you be when Mayweather is cornered like a frightened gazelle.

    • If McGregor didn’t get whipped like cream on an icy cone by Diaz, I would have agreed with you. But Conor is going to have to step up his conditioning game and his striking game if he wants to hang in the big leagues.

      Pillsbury Dough Dana is running a circus favoring the dick-sucking BJJ fanboys, and it’s nothing compared to the skill level required to mix it up in pro boxing.

      Now if Mayweather was heavier or Rutten was smaller, I would have paid good money to see a Mayweather vs Rutten fight during his prime.

      • descent3031

        Aren’t they 1 a piece? Did fight 3 happen and I missed it (not even joking, haven’t kept up with UFC this year)?

        TBH I tend to agree about pro-boxing and I’m more of a Mayweather fan than a McGregor one. I just love the hype.

        It’s not right to give McGregor no chance though. He needs to hope Mayweather is slower at 40 (which he should be) and maybe that his jaw is a bit softer than it used to be, but he has a shot. I reckon he needs to either finish it or do some serious damage by like round 3 or 4 or he’s in a lot of trouble though. He just doesn’t have the technical skill to get into a points based fight with Mayweather.

        Even if it’s one-sided, man it’s gonna be a great show!

        • Yeah they’re one a piece, but Diaz definitely had the more impressive showing during their first fight. They were supposed to go for a third but Diaz turned it down. When McGregor gets back to the UFC a lot of people want to see Nick take a shot at McGregor. If Nick couldn’t take down Georges I doubt he’ll best McGregor, since the only thing McGregor would need to do is follow in the footsteps of Georges (though to be fair, McGregor lacks the lower center of gravity and body mass to overpower Nick the way Georges did).

          It’s not right to give McGregor no chance though. He needs to hope Mayweather is slower at 40 (which he should be) and maybe that his jaw is a bit softer than it used to be, but he has a shot.

          I keep thinking McGregor is going to go all in on the first three rounds to try to nab that knockout punch. I don’t know if that’s a smart thing or not because Mayweather is built for the long-haul, racking up points and dodging incoming punches like a machine. There’s really no such thing as waiting for Mayweather to get gassed and then go all-in. But going all-in at the beginning seems risky, too.

          I honestly don’t know what a good strategy is for McGregor.

  • tajlund

    This is what you get when you strip all the personality and customization from Saints Row.

    It’s weird they are appealing to the MOBA crowd with this. It seems like they are aiming for a single player MOBA, something absolutely no one wants. Oh, and I found Pierce in this game, he’s apparently a character called Kingpin and Oleg is in the game as Yeti. (You can see him in one of the pre-order skins.)

    The thing they are missing here is that MOBA obsessed people don’t want to play a single player version and Saints Row fans don’t want to play a version with stripped out features.

    • Not to mention, trying to appeal to SJWs will net them no sales.

      • tajlund

        Yep, notice that the two STEM people are both female. A few years back a study showed that women had a harder time with STEM do to how their brains are designed (men had a weakness in a different area but I forget which), so now there is a huge push to force women into STEM, both in reality and in media (games, television, comics). God forbid that the sexes have any differences.

  • ThyPancakeConsumed

    “Essentially Agents of Mayhem is Saints Row IV with less
    features. You don’t get to customize your vehicles, there is no
    character customization (but the characters do get different skins),
    you’re pigeon-holed into preset weapon loadouts for each of the
    character classes, and there is no multiplayer co-op like in the
    previous games.”

    Wait they got rid of pretty much every feature they put in games that made them known as they are today to appeal to moba/overwatch crowd? I am not going to beable to to play as big boobed chick dressed in sexy clothes whom speaks with Rebecca Sanabria’s voice? No shopping at sloppy seconds? No freckle bitches? Gat as preorder reward? More dubstep-esque unfitting computer made music?
    I need time machine, like asap.

    • durka durka

      dude there are no weapons, no weapons each character has his own weapon, thats it….wtf they are doing with this game?

      • ThyPancakeConsumed

        Catering to moba/overwatch toddlers and sjw types. Being politically incorrect even slightly was what made them money in past. It doesn’t matter deep silver has them after THQ went under, sjw types doesnt buy nor play video games, toddlers gonna jerk off to WidowmakerXMercy porn and play overwatch for their character classes no freedomz needs. AOM will be flop and even one flop is enough to kill old horses such as volition.