E3 2017: Dauntless Trailer Is Like A Western Take On Monster Hunter
Dauntless E3 2017 Trailer
(Last Updated On: June 6, 2017)

Phoenix Labs unveiled a new E3 trailer for Dauntless, their cooperative, action-RPG game that can be played online with up to four players. The new trailer covers the combat, the improved animations running on the Ikinema middleware, and some of the upgrades and monsters that players will face off against.

The Ikinema runtime played an integral part in Phoenix Labs being able to conveniently and competently design lots of different monsters using a single animation set that allowed those monsters to navigate the environments without having to create or recreate a dozen different sets for a number of different situations. Very similar to NaturalMotion’s Morpheme engine, the Ikinema suite gave Phoenix Labs the ability to bring believable looking monsters to life on a low budget.

You can see the monsters and the combat in action with the E3 trailer below, which prompts players to consider signing up for the upcoming beta for Dauntless.

The Ikinema suite isn’t just for monster navigation either. They were able to utilize it to help procedurally generation monster reactions based on hits and slashes from player-characters. This gives the game a little bit of its own flair compared to Monster Hunter. You can dismember monsters, cut off their horns, their wings, their tails, and even topple them over with proper attacks.

Of course, the real challenge is going to be in how well the game scales the mechanics to the monsters. Will players be able to dodge and roll convincingly to dodge attacks? Will armor slow down players so that they have to juggle between coverage and speed? Will weapon mass play a role strikes and combos? Will stamina be a factor?

While this may be a Western take on Capcom’s classic and ever-so-popular Monster Hunter franchise, they’ll still need to iron out all the nuances that help make Monster Hunter as popular as it is.

On the upside at least we can see that weapon customization, armor upgrades and leveling will all be present.

They don’t have a date yet on when the beta will go live, but you can enlist right now over on the official website.


Ads (learn more about our advertising policies here)



About

Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Wisdomcube2000

    I don’t mind the art style aka the toonish look, but I do mind the design on the armors/weapons and creatures, They look like generic mmo crap 🙁

  • Bitterbear

    Battleborn visuals..

  • Mr.Towel

    Hard to say if it will be any good right now but the art direction is weird for a Monster Hunter. Either they went with it because it was easier to do or they’re a gunning for a younger target audience, which in this case means the game mechanics will be dumbed down to be more accommodating for young gamer.