E3 2017: Dragon Ball FighterZ New Videos Reveal Gameplay And Closed Beta
(Last Updated On: June 12, 2017)

Dragon Ball FighterZ has recently been announced by Bandai Namco for PC, PS4 and Xbox One during the Microsoft E3 2017 press conference, and a playable build will be live over at the convention. The game developed by Arc System Works is set to debut worldwide early 2018, and has a Closed Beta scheduled for PS4 and Xbox One at the end of this year’s Summer.

If you are a fan of Dragon Ball, 2.5D fighting games, or fighting games in general, Dragon Ball FighterZ just might be a game that you should keep an eye on. As noted above, Bandai Namco announced Ark System Works’ Dragon Ball FighterZ during the Microsoft E3 2017 presentation, which the game itself is set to launch worldwide sometime early 2018 for PC, PS4 and Xbox One.

Furthermore, Dragon Ball FighterZ is a collaboration combing the famous 2D setup with 3D aspects to create a unique 2.5D experience. A playable Closed Beta is set to go live sometime near the end of this year’s Summer for Xbox One and PS4, which is explained in the description and followed by gameplay seen in two videos below:

“Dragon Ball FighterZ is coming to Xbox One, PS4 and PC early 2018! Developed by Arc System Works, get ready for 3VS3 2D fighting and the best graphics yet! Look forward to a CLOSED BETA on Xbox One and PS4 before the end of the summer! More info coming soon.”

The game known as Dragon Ball FighterZ will feature 3 Vs. 3 fights, aerial combos, destructible stages, and famous scenes and places from the Dragon Ball anime. Characters currently announced consist of Goku, Vegeta, Gohan, Cell, Frieza, and Majin Buu. If you want a quick summary regarding the upcoming Dragon Ball fighting game, Maximilian Dood has a breakdown video for you.

Dragon Ball FighterZ is set to launch worldwide sometime early 2018 for PC, PS4 and Xbox One. A Closed Beta scheduled for PS4 and Xbox One will drop before the end of this year’s Summer.


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  • Disqusted

    It looks really nice, but I’m not a fan of the close-range fighting for a DBZ game. At least, that’s what this game seems to have, from the footage I’ve seen so far.

    One of the main reasons I liked DBZ Legends and the Tenkaichi/Sparking games is because you cover large distances quickly in those games. It adds a lot of emphasis to the speed of movement and power of attacks. Even the SNES 2d fighters have those super long maps.

    • EroBotan

      I agree, something is missing without those huge map

  • Hoki

    looks really good. gonna pick this up for sure.