E3 2017: Fortnite Trailer Revives The Game From Vaporware Status
Fortnite E3 Trailer
(Last Updated On: June 9, 2017)

Man, I completely forgot about Fortnite. The zombie survival game has made a return to form after it was originally announced way back in 2011. Yes, it’s been six years and the game still hasn’t come out. I know people give RSI and CIG a lot of flak for the long development cycle for Star Citizen, but heck at least they’re trying to do something ambitious. What the heck was Epic doing for six years?

Anyway, the trailer points out that the game will make a return to form at this year’s E3 in Los Angeles, California. You can check out the E3 hype trailer below courtesy of MathChief.

Like anyone else who noticed that this was a game that was in development back when Cliffy B., wasn’t retired and was working with Epic Games, the comment section is filled with people who thought this game was little more than vaporware. Apparently Epic Games wanted to prove to people that it isn’t.

The theme of the game was that it was based on building a fort, collecting loot and lots of zombies to shoot down.

The trailer is actually pretty impressive because the open-world environment actually looks interesting to explore.

The bespoke forts reminds me of 7 Days to Die. The other cool part is that there’s a tower defense element to the game where you can build up traps, create blockades and even strategically lure zombies through your defensive setup to make it easier to kill them.

The visual aesthetic reminds me of Insomniac’s Sunset Overdrive. However, it actually looks like an extremely fun game to play. The platforming looks solid, the shooting looks serviceable, and the crafting seems inventive. Heck, even the scavenging and looting looks kind of fun. That or maybe as a gamer I’ve been so deprived of anything that looks fun coming out of a major studio that the fact that this game is recycling a lot of emergent-indie-game-survival concepts just has me giddy for something with the polish and prestige of an AAA outing.

Anyway, they don’t hammer out a release date yet, but hopefully they have something in mind after five years of development. We’ll likely find out during E3.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Jim

    BTW, it wasn’t vaporware, its been in a closed beta for almost 2 years now with slow progress updates.

    • EPIC is trying to push their own Unreal Games platform where you have no choice but to have this separate launcher.

      After the trailer popped up, most people thought it was a dead game. If it isn’t releasing on Steam then it’ll surely be a dead game.

      • Jim

        I’m pretty sure it’s going to be a free game, but yeah, I talked to other people in the game’s Global chat and EPIC doesn’t seem to have plans to put it on Steam.

  • Phasmatis75

    Original
    >build a base and expand outward for resources as you fight against the darkness
    >single character, maybe coop with friends
    >darkness based monsters
    >resources grow scarce forcing you further and further out. Construction of outposts a must.

    Final Build
    >SJW diversity
    >lame attempt to rip off Plants VS Zombies Zombies
    >microtransactions
    >repetitive gameplay
    >you guys like minecraft still right?

    Yeah I hope one day the original version of this game gets made, but this version can get straight up bent.

  • tajlund

    I like how this has finally turned out. I thought it was dead too. But, I expect a SJW backlash. The women are too attractive (if cartoonish).

  • AlecJ

    Wholly fat chick trying to run….

    This looks like Sunset Overdrive’s retarded little brother who liked Minecraft.

    Nope.

    It should have come out in 2013….then maybe……but still probably not.

    Again……Theres a fat chick in it trying to run…..yeah…..thatll play.

  • Gorgon

    Look at that fat acceptance. So progressive. Art style is also targeting tumblr audience, it seems.

    • Based on the trailer the characters seem to randomly generate and you can purchase more or swap out your base heroes for others. It’s obviously still targeting the tumblr group, but at least it appears to be based on a random algorithm that throws the character parts together.

      • Kain Yusanagi

        Also that big woman in the teaser image above looks hefty but nowhere near Tumblr level; Looks more like She-Hulk or Big Barda than anything outta Tumblr. I’ve seen representations of Valkyries that look more weighty than she does, and that she seems to be the Constructor archetype makes sense, too. The only “Tumblr” aspect I can really see is the so-obvious-it-hurts “Look we have diversity!” characterization in the trailer.

        • Looks more like She-Hulk or Big Barda than anything outta Tumblr

          Yeah, I would say they wanted someone “curvy” to hit the representation quota but she’s no ham beast. Heh, then again… maybe they do have some other randomized avatar in there that does fit that description?

          Anyway, so long as the characters are actually randomly diverse and not purposefully made to be SJW archetypes like in ME: Andromeda, I don’t really care. Plus they added boob physics, so there’s a little bit of something in there for everybody.

          • Kain Yusanagi

            >ME Andromeda
            *shudder*

      • Phasmatis75

        Arguing you can pay to make it not ass is never a good argument.

      • Jim

        You’re forced to start out as the black topped “soldier” girl. The 2nd person you get is a big buff white guy that’s part of the Builder class. After that, most of them are randomly generated from lootquest drops.

        • Ah cool. That doesn’t seem too bad so long as the the randos aren’t filled with a majority of SJW archetypes. It didn’t look like it from the trailer.

  • MONAD

    Well. This looks terrible. I’m sorry guys, but I’m all zombie’d out. Get a new antagonist, PLEASE.