GTA 5 Sees 37,000 PC Gamers Giving It An Overwhelmingly Negative Score
GTA Online Protest
(Last Updated On: June 18, 2017)

Rockstar and Take-Two probably just filed a death sentence for their games on PC. After sending a cease and desist letter to the Russian developers who made the OpenIV tool, effectively killing the modding scene for GTA V, gamers decided to fight back the best way they knew how: down-rating the game.

Out of the 227,054 user reviews on the Steam database, 37,506 of the more recent ones have been changed to negative, all in protest of Take-Two’s efforts to completely kill off the modding scene for GTA V.

The user reviews are now short and sweet, filled with expletives and ire directed toward Take-Two Interactive and Rockstar for allowing Grand Theft Auto V’s modding scene to essentially come to a close.

Gamers are organizing on the forums and working towards bringing the overall rating for Grand Theft Auto V on Steam down to “Overwhelmingly Negative”. For now they’ve managed to bring the game’s rating down from “Overwhelmingly Positive” to “Mixed”.

There are some pro-corporate detractors attempting to dissuade PC gamers from fighting for the right to use mods in GTA V, making arguments that mods are against the EULA and that it’s Take-Two’s game and they have every right to make modding illegal in GTA V. However, many of those arguments are moot when you consider that Rockstar openly made public statements claiming that they supported mods.

In fact, Rockstar made an actual newswire post acknowledging the PC modding community and fondly giving props to some mod creators…

“We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. “

Rockstar recently tried to change their tune, claiming that OpenIV made it possible for hackers and cheaters to “harass” GTA Online players. This is actually patently false given that OpenIV restricts online use, and can only mod the single-player portion of GTA V.

Steam user Wilbur Cobb made a post explaining how even if OpenIV is shutdown, hacks will still exist given that they don’t use, rely on, or require OpenIV to hack and cheat in GTA Online

“When hacking first started, they used a modified hook that didn’t close the game when going online. This wasn’t done by the original creator of the hook, it was done by programmers that did HEX edits or made their own version. .ASI hacker menus were starting to be made for Online.

“This got stopped when Rockstar put their foot down, and started to increase their security methods. This didn’t help much since the bypasses were easy, and still work till this day to some degree! .ASI type menus and hooks went obsolete though since Rockstar started to ban anyone who used a hook, and to this day, still happens.

“Hackers went a more premitive and general route to hacking, their menus werent .ASI files anymore. The menus became memory modifiers, like cheat engine, and are still used till this day.”

This isn’t fan-theory or empty postulating. You can go onto YouTube right now and see the latest cheat engines in play, even running on GTA Online’s latest Gunrunning update.

SubVersion 2.1.1 allows users to cheat while playing GTA Online, even with the latest update. So this means that banning the use of OpenIV and making modding practically illegal for GTA V, even for single-player content, has had zero effect on actual hackers and cheaters, and they will continue to grief and disrupt GTA Online, indefinitely.

A petition on Change.org is also currently taking signatures, where more than 44,000 people have signed in order to help “Save OpenIV”. So far Rockstar and Take-Two have made no announcements about the actual future of the GTA V modding community outside of claiming that they were investigating ways to work with the modding community.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Here’s my article http://www.thelategamer.com/video-game-review/pc/late-gta-v-review/ about this bullshit a few months ago.

    I’ve been saying it… I’ve been saying it for 10 god damn years! Well, technically only the last 3 years and I only actually wrote it down this Feb, but I’ve been saying how they’re nothing but robbing bastards and that the community who has always come to the defense of Take Two and Rockstar at times when parents and censors said the game was too graphic, only for Rockstar to turn round and fuck over it’s own fanbase in the name of money. The community now could be so much better off without them. Considering the amount of work modders have put into their work, it’s a small surprise they haven’t created an entirely new game of their own yet… which they should! Please can the modders get together and create a new GTA IP. Entirely open source/(crowd funded) that doesn’t make you buy ‘shark cards’?!

  • Fuck Rockstar.

  • Jaime Osbourn

    Sounds like what CBS/Paramount did to the fan film groups.

  • Jaime Osbourn

    Sounds like what CBS/Paramount did to the fan film groups.

  • Pratim Gupta

    This is why i prefer Bethesda and CD Project, who actually cares about the fans and modding community and helps them at every point

  • Pratim Gupta

    This is why i prefer Bethesda and CD Project, who actually cares about the fans and modding community and helps them at every point

  • Pratim Gupta

    This is why i prefer Bethesda and CD Project, who actually cares about the fans and modding community and helps them at every point

  • Disqusted

    One thing I learned at the end of my high school days is that cheaters will still cheat. Not because I was cheating, but because they changed the system to try and prevent cheaters, and ended up f**king everybody else over.

    Implementing anti-cheat measures mostly only hurts non-cheaters. Same goes for anti-piracy hurting non-pirates.

    Just like how attacking modders is not going to stop all the other ways people cheat online. Take Everything and RockBottomStar have yet to realize this.

  • Daniel Ream

    However, many of those arguments are moot when you consider that Rockstar openly made public statements claiming that they supported mods.

    Rockstar can make all the public statements they like. The game doesn’t belong to them, it belongs to Take Two Interactive. IP law is a giant clusterfuck, but the basics aren’t that hard to understand. TTI owns Rockstar, that means they call the shots.

    And yes, TTI has every legal right to do whatever they want with their IP, including enforcing the terms of their EULA. Don’t like it, then don’t buy their game. Software has worked like this for forty years, it’s a bit late to be crying about rights now.

    • Blargh!

      Good explanation up until that last part. You’re a cowardly weasel for saying it’s too late to fight for our rights.

      • Daniel Ream

        If you think a bunch of whiny millenial man-children in mommy’s basement are going to succeed where decades of large multibillion dollar enterprises haven’t, well, good luck with those windmills, Don Quixote.

        You’re not taking on some upper-tier game publisher; you’re taking on the combined legal might of Oracle, Microsoft, IBM and SAP AG.

        • Disqusted

          Penis.

    • Phasmatis75

      Actually you are wrong. The problem is that they do not have the right to bully and intimidate these developers, but because they have more money to throw at lawyers they get away with it.

      The fact taht modders don’t have extensive legal funds to battle it in court is exactly why they can be pushed around.

  • Reven

    I didn’t even need this to convince me not to buy a R* game again. GTA Online being basically unplayable for me now (having gotten worse each patch) was enough. Their attempts to ‘stop cheaters’ and how their online works means the game just doesn’t play smooth, having flat out pauses with just 3 players in a world that can last up to 5 seconds for physics calculations. GTA 5 has been getting worse performance wise every update for me. Only R* game I would think of buying on PC would be a port of Red Dead Redemption or a remake of Oni, and since neither will happen my money will go elsewhere.

  • durka durka

    So what exactly stops anyone from using opengtaiv and keep on modding?

    • Because it has to update to hook into the latest version of the exe in order to edit the RPF files. With the team no longer updating OpenIV, when the rpf encryption changes or the exe is modified, the older version of OpenIV will no longer work on the newest version of GTA V.

      • Disqusted

        You know what they could have done instead? Made a separate version for online, and release their own f**king mod tools that only work on the offline version.

        Then people probably wouldn’t bother wasting time making mod tools that happen to work online as well.

        • You know what they could have done instead? Made a separate version for online, and release their own f**king mod tools that only work on the offline version.

          That’s how GTA IV was setup. Also it enabled modders to create their own modded servers so people who didn’t want mods/cheating played in their own servers, and anyone who modified their game played in their own servers. They removed that in GTA V in order to maximize potential revenue from all players.

          Then people probably wouldn’t bother wasting time making mod tools that happen to work online as well.

          You didn’t need mod tools with GTA games previous to GTA IV. The files weren’t encrypted. You just needed an extractor to read the mdl files and the mtd files for the meshes and textures. From there you could use just about any compatible 3D editor to modify the meshes and create your own textures in Photoshop.

          GTA was one of the few games with an exceptionally intuitive and open file structure that didn’t require mod tools. But they used high level encryption for GTA V purposefully to prevent modding, which is why the only people smart enough to crack it were the Russian Delphi programmers.

  • tajlund

    Take Two has apparently sent C&d’s to the developers of a couple of those hack programs. Force Hax and Menyoo.

    • Disqusted

      AMAZING.

      • Cyanide Paradox

        pretty sure menyoo is a single player mod, i used to use although i never tried launching online with it but im pretty sure its not made for online.

      • Cyanide Paradox

        pretty sure menyoo is a single player mod, i used to use although i never tried launching online with it but im pretty sure its not made for online.

  • Bitterbear
    • durka durka

      They should step down, they shot themselves in the foot, this is not making them money, it actively removes money from their pockets.

      • Disqusted

        In a less corrupt world, they should all go to jail. Yes, I know that’s not how it works. I’m just sick of all this stupid bullshit.

        • Sometimes… I dream about the Punisher being real.

          http://orig03.deviantart.net/5047/f/2009/060/5/2/the_punisher_by_diegoyapur.jpg

          • Pratim Gupta

            We need someone like that in the real world

          • Pratim Gupta

            We need someone like that in the real world

          • Pratim Gupta

            We need someone like that in the real world

          • Keystone

            We all do, at least once. Anyone who says otherwise is a dirty liar.

          • Keystone

            We all do, at least once. Anyone who says otherwise is a dirty liar.

          • Keystone

            We all do, at least once. Anyone who says otherwise is a dirty liar.

    • Phasmatis75

      You’d be surprised. Rockstar is the only developer making them money. Last time they pissed off the fanbase it was with Max Payne. They laughed, ignored the complaints, and then the game only sold 400k in the first month. Shipped a few million, but now stores aren’t buying bulk anymore because they got shafted too many times.

      They were already having controversy with the online community and this just signed their death warrant. They’re going to see a significant decline in sales for read Dead Redemption 2.

      Always remember it only takes 12 percent of a community to radically effect change in a community.

      • I don’t know if this will affect first month’s sales for Red Dead 2. There are a lot of normies out there who will likely pick it up. The hardcore gamers will hopefully review bomb the game into oblivion, if they don’t let Take-Two ream them out the arse.

        • Phasmatis75

          Didn’t help too much with Max Payne 3. There will be normies who buy it, but will the whales move onto it from GTA Online. Those are the people Rockstar wants, and right now they’re pretty pissed at Rockstar.

    • Pratim Gupta

      Then we stop paying them money with their future titles, lets see how long that amount survives

      • Bitterbear

        The days where the hard-core gamer crowd had any monetary relevance are long gone. AAA games cost way more than what it the serious gamer population can sustain. Hence the reason these high-budget games are strikingly beautiful but have hit gameplay.

        • Pratim Gupta

          I wait for steam sale or until the price comes down, if i desperately need it, i pirate it, Fallout 4 despite being a good game was ridiculous overpriced, i downloaded Skidrow version and played it till this year when the price was significantly lowered and i bough it on steam

      • Bitterbear

        The days where the hard-core gamer crowd had any monetary relevance are long gone. AAA games cost way more than what it the serious gamer population can sustain. Hence the reason these high-budget games are strikingly beautiful but have hit gameplay.

      • Bitterbear

        The days where the hard-core gamer crowd had any monetary relevance are long gone. AAA games cost way more than what it the serious gamer population can sustain. Hence the reason these high-budget games are strikingly beautiful but have hit gameplay.

    • Pratim Gupta

      Then we stop paying them money with their future titles, lets see how long that amount survives

    • Pratim Gupta

      Then we stop paying them money with their future titles, lets see how long that amount survives

  • Michael P

    Sadly Rockstar will just batten down the hatches and wait for this to pass. Unlike Bethesda, mods aren’t core to their games and although 37,000 pissed off customers sounds like a lot, the profits from sharkcards will easily offset any lost sales.

    What’s worse is that this is all just for show, we lose our mods and the cheaters are still running free. A pox on the houses of clueless publishers and overpriced lawyers.

    • Phasmatis75

      Public good will is, GTA Online already burned though some. Firing the series master did some more. This will impact sales, and god help them if Red Dead Redemption 2 isn’t perfect on launch.

    • Pratim Gupta

      50,022 right now

      • Michael P

        I still can’t see that number worrying them, estimates between $500-$700 million made from sharkcards so far, compared to 50,000 not paying $60 which is only $3 mil.

        Surprised it’s gone up that much though.

        There’s a current fix for it on GTA5-Mods so we’re back in business for now. Hopefully this back and forth keeps playing out and Take Two cry uncle first.

      • Michael P

        I still can’t see that number worrying them, estimates between $500-$700 million made from sharkcards so far, compared to 50,000 not paying $60 which is only $3 mil.

        Surprised it’s gone up that much though.

        There’s a current fix for it on GTA5-Mods so we’re back in business for now. Hopefully this back and forth keeps playing out and Take Two cry uncle first.

        • Pratim Gupta

          They try to screw with us so we screw with them, just like Andromeda we won’t buy their next game and with so low scores on steam to dissatisfy others to massive boycott, we make them humble

          • Michael P

            I like your optimism but Mass Effect is an RPG with a mainly core audience, BioWare angered that audience with 3 and released a turd with Andromeda. Word got out and although it probably made it’s budget back, sales didn’t justify DLC let alone talks of a sequel. So it failed.

            GTA is a phenomenon, it crosses genre lines and a sizable amount of non/non core gamers buy it too. Frankly, it’s too big to fail and again, you’re ignoring how much they’re making from sharkcards.

            Don’t be at all surprised if GTA 6 (maybe 7) releases with a tacked on, CoD style single player that is little more than a tutorial for the multiplayer.

          • Pratim Gupta

            Their money supply line are we, cut off the supply line and we choke them out, Gamergate never gives up bubba,

        • Pratim Gupta

          They try to screw with us so we screw with them, just like Andromeda we won’t buy their next game and with so low scores on steam to dissatisfy others to massive boycott, we make them humble

      • Michael P

        I still can’t see that number worrying them, estimates between $500-$700 million made from sharkcards so far, compared to 50,000 not paying $60 which is only $3 mil.

        Surprised it’s gone up that much though.

        There’s a current fix for it on GTA5-Mods so we’re back in business for now. Hopefully this back and forth keeps playing out and Take Two cry uncle first.

    • Pratim Gupta

      50,022 right now

    • Pratim Gupta

      50,022 right now

  • Alistair

    This won’t end well, modders are the lifeline to the gaming community. And as gamers themselves.

    As modders Do the dirty work that Devs didn’t want to uncensored a game via a patch. So modders had modded criminal girls 1 that NISA simply was chicken hearted and refuse to uncensored it.

    • Blke

      Eh, that’s true for things like Skyrim/Half Life/Arma but for GTA5 the only online component that’s ever existed for modding is to fuck over other people and none of the single player mods are noteworthy for more than 5 minutes. OpenIV isn’t the only modding tool and theres still an amount of mods that don’t even require it.

      If they decide to get rid of ScriptHook then it would be a death call for pretty much any mod that isn’t a texture replacement

      • If they decide to get rid of ScriptHook then it would be a death call for pretty much any mod that isn’t a texture replacement

        If they went after OpenIV, ScriptHook is next.

        Also, a big part of GTA V’s modding scene is in car replacements and car mods. You can kiss all of those goodbye.