Chun-Li’s Face Will Be Fixed With Marvel Vs Capcom: Infinite Day-1 Patch
Marvel vs Capcom Infinite
(Last Updated On: July 29, 2017)

A lot of people have complained about Chun-Li’s face, Dante’s face, and other characters in the upcoming Marvel vs Capcom: Infinite. The Capcom side for sure has a lot of fugly looking characters, and it’s something that has been an inescapable truism since video footage of the game first released to the public. Well, apparently Capcom will have a day-one patch ready to improve the art assets in the game for home consoles and PC.

Shoryuken is reporting that during a panel at this year’s San Diego Comic-Con, Capcom producer Yoshinori Ono revealed that they will be addressing the aesthetic concerns that were raised about Marvel vs Capcom: Infinite.

More specifically, there will be “art fixes” coming as a “day one” patch.

For those of you who aren’t in the know, Eric Ha Gaming gives a quick rundown of how bad Chun-Li’s face looks.

Chun-Li wasn’t the only one who was beaten with the proverbial “ugly stick”. A lot of fangirls, fanboys, and fans in general of Dante from Devil’s May Cry also noticed that he had undergone some rather unfortunate aesthetic changes, resulting in him looking very far removed from his devilishly handsome looks that he used to sport between Devil May Cry 1 and Devil May Cry 4. You can check out the differences courtesy of IkevinX.

The comment section on Shoryuken are rightfully annoyed that Capcom would release an art fix as a day one patch instead of just pushing back the release of the game and making sure the game is top notch from top to bottom, and this way you don’t need a day-one patch to fix something as essential as the character faces in a fighting game.

Some people argued that it’s all about the deadlines and certification and that these days they have to release these updates as day-one patches instead of finishing the game and releasing it right proper the first time around. Others retorted that back in the 16-bit era there were no day-one patches and if they could release quality games back then why can’t they now?

Anyway, Marvel vs Capcom: Infinite is due for release on September 19th for PS4, Xbox One and PC.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • PizzaWolf

    I played the demo. It was a story preview… I don’t give a shit about this game’s story. Why couldn’t they have just pulled an Arcsys and let us do a little local vs.? I should not be falling asleep while playing a fighting game. Capcom has really been phoning it in lately on all their major franchises (except RE7) and I am very concerned about how this will turn out. I suppose I always have Dragonball fighterz. I don’t even like Dragonball that much, there aren’t even any waifus and I can’t wait to play that game, that’s art done right!

  • Kibo

    Looks like capcom never learn from their mistake

  • Daniel Ream

    back in the 16-bit era there were no day-one patches and if they could release quality games back then why can’t they now?

    Because the pipeline, development platform, scope and publishing model is completely different, that’s why.

    • Because the pipeline, development platform, scope and publishing model is completely different, that’s why.

      It’s a heck of a lot cheaper and easier.

      • Daniel Ream

        This is the part where I shout “how big was the dev team for Super Mario World?” over and over, akin to Robert DeNiro’s “what colour is the boathouse at Hereford” line from Ronin.

  • RichardGristle

    Huge mistake. The characters being hideous is already a meme, and it’s spread far beyond just the FGC. They aren’t going to sell as many copies to normies unless they fix this shit like, NOW.

  • Bamf

    I rather have a Day 1 Patch with all the DLC characters included.

  • ThyPancakeConsumed

    Day 1 bandage wont stop that kind of bleeding…

  • Disqusted

    Will they fix the 4 button layout and all the other horrible shit, like the cast that almost nobody seems to give a rat’s ass about? Will the Capcom characters be more than background noise? Will they fix Captain Marvel’s xenomorph cranium? I doubt it.

    • The cast of characters is what really gets to me. I could live with the four button layout if it makes sense and the game has good flow. Tekken and KoF mostly work with a four button layout and they’re fine and fast.

      However, the roster is what’s the killer. They seem to really be pushing for Captain Marvel to be front and center and no one gives two rat anus fecal droplets about her. She even comes across as extra-boring in-game.

      Capcom’s side isn’t too terrible, but it feels like they went really lazy with the choices. Marvel’s side is borderline anemic. Other than Captain America I don’t care about any of their other characters. Cyclops isn’t there and Gambit isn’t there, and neither is Blade or the Punisher, so only one of my favorites made it in.

  • MONAD

    The thing is.. it shouldn’t have to have a DAY ONE PATCH. They should’ve seen all the criticism and changed it with a new build of the game. Instead, they’re waiting until the game releases, then release a patch afterwards. I mean, they have enough time to implement these changes without relying on a patch, don’t they?

    • White Heat

      Yep its a wait and see game, if they actually fix Chun-Li:s face, I dont trust Crapcom, this EA of the Orient company.

      • VersVlees

        As long Chun-Li’s thighs remain THICC 😉

        but seriously DAY ONE PATCHES should not be a thing.

  • Mr.Towel

    Bioware should be taking notes.

    • Disqusted

      I’m sure they’re taking notes on how to make their next female protagonist look just like pre-patch Chun Li.

      • ThyPancakeConsumed

        Shots fired.