Assassin’s Creed: Origins Video Reveals Stiff Facial Animations
Assassin's Creed Origins
(Last Updated On: August 8, 2017)

Nearly 19 minutes worth of gameplay for the upcoming Assassin’s Creed: Origins was put on display recently running at 4K on the Xbox One X. The video was posted up over on IGN’s YouTube channel.

The video covers a single side-mission in the open-world game, with voice-over commentary provided by game director Ashraf Ismail. You can check it out below.

Before getting into the gameplay, I noticed that there were no abundance “We Wuz Kangz” memes in the comment section. Usually on all the Assassin’s Creed: Origins videos those memes top the comment section from top to bottom. IGN may have been using YouTube’s shadowbanning feature to filter out the memes because I was only able to spot one comment from one user, while another user commented that the memesters were incoming.

There is no proof that all the “We Wuz Kangz” comments were shadowbanned, but it seems awfully odd that they were prevalent on every single Assassin’s Creed: Origins video and now they’ve just magically disappeared.

As for the gameplay, it takes place at the Giza plateau and the video is set halfway in between the game.

The side-mission isn’t the best showcase of the game, with poor lip-synching and poor animations highlighting the game.

Assassin's Creed Origins - Facial Animations

One of the things they’ve mentioned that was a real problem in previous games is that missions no longer fail by leaving the mission area or by getting dedicated.

So now you can have multiple tasks on hand and not worry about failing the mission.

They reveal that you can also pull out torches at any time and use them as weapons.

They also reveal that you can telegraph attacks with the amount of damage you’ll do before you attack by giving you a heads-up display alert about whether or not your attacks will be an instant kill move.

They also reveal that as you raid tombs and complete tomb raiding puzzles, you’ll be able to unlock additional skill points, and loot.

The video also showcases the awful new combat system that relies on hit-boxes instead of the puppeteer controls from previous Assassin’s Creed games. The combat is a lot messier and far less cinematic than previous games, mostly due to the magic slide-parry feature that the lead character has, and the clunky and inaccurate hit detection.

The combat is basically a poor man’s Dark Souls.

The least they could have done was mirror the combat after the more visually entertaining fighting mechanics of Dragon’s Dogma.

As you can see, the combat animations don’t always sync up and it truly takes away from the gameplay and immersion seeing such a low quality of animation interactions.

It’s a huge step back from the combat featured in Assassin’s Creed III. Check out the video from Sp33dy Ninja, which features Connor kicking butt and taking names with his bare hands.

That’s from five years ago.

With the upcoming title… Ubisoft should be ashamed.

Anyway,. a lot of the travel in the video for Assassin’s Creed: Origins is conducted via camels. There are also horses and boats in the game as well.

The upcoming title is due for release on PC, PS4, Xbox One, PS4 Pro and Xbox One X.


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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Disqusted

    Funny how resolution clarity goes up while overall quality goes down.

    • Yep. Except most people this time around won’t give two craps about the resolution when so many other aspects of the game are a complete failure.

  • tajlund

    I always felt that AC combat should more closely mirror the Arkham games. The Batman techniques were made for an assassin type character.

    • They kind of already did mirror the Arkham games. You had your attack, your counter button and your gadget button. It was a little more layered and complex than the Arkham games, though, you couldn’t just keep tapping ‘X’ until the guys died.

      Instead of iterating on that system Ubisoft went in the complete opposite direction.

      • tajlund

        Yeah, now that I think of it that was how it was done. They really needed to just keep that style but make it better. Of course I’m a crazy person who thought that the AC series should have actually had assassinations and not action fighting takedowns. I’d love a game (kind of like hitman but even more detailed) on taking out targets through poison, blowguns, tripwires, traps. Things like that have been in the AC series, but you’d think a game about assassins should have really been focused on assassination.

        • Now that you mention it… it was bizarre how many cool assassination techniques they added to games such as AC3, AC4 and AC:Rogue that they later removed from AC: Unity and AC: Syndicate that could have made for cool possibilities.

          It bothered me so much how the rope dart executions were VASTLY underused in the game despite them being such a awesome weapon. The poison, trip mines, and throwing knives all felt vastly under utilized in the games. You rarely actually had to do manual tracking and assassination attempts on various targets, despite the game being called Assassin’s Creed.

          They removed a lot of the cool features from the previous games before even allowing players to thoroughly make use of them. I do have to give props to Rocksteady that you basically had to use every single one of Batman’s gadgets at least twice throughout the Arkham games.

  • EroBotan

    too bad it’s not in andromeda level where it’s stiff and funny … this one is just stiff and boring, stupid ubisoft …

  • Pratim Gupta

    Now we wait for 4chan to come out of their basements and shout “We wuz kangz” while forgetting this is about an African civilization, Yes, Egyptians were mixed race group, from White to Nubian black, go read history and biology

    https://en.wikipedia.org/wiki/DNA_history_of_Egypt

    • Feli Aslan

      I think its more hillarious that the voice actors are speaking with a arabic accent.

      • Pratim Gupta

        It’s accurate, since it was close to Egypt and many Egyptians ethnically were from that region

        • Feli Aslan

          And with that I learned mor from a side full of toxic gamers than any progressive feminist side.

      • Pratim Gupta

        It’s accurate, since it was close to Egypt and many Egyptians ethnically were from that region

  • Phasmatis75

    Got to love how the schools are churning out people who can’t do their job, but do know gender theory. Schools that teach new developers story isn’t important, but hate white straight men (even though they’ll likely be your primary audience).

    Ah but it’s ubisoft so that coupled with diversity hires will kill the company.

    • Disqusted

      They’re the same people bitching they can’t find skilled employees, so they have to hire immigrants. Maybe because other countries raise people with actual skills, instead of poisoning them with SJW bullshit.