Cyberpunk 2077 New Job Listing Reveals Dev Team Expansion
(Last Updated On: August 20, 2017)

CD Projekt Red has posted a new job listing that reveals the expansion of its studio will double or even triple in size in a very short amount of time. The cyberpunk-themed RPG is set to be ready when it is done.

There is very little information that has surfaced as of recent regarding CD Projekt Red’s Cyberpunk 2077, meaning that the development team has kept its word when it was said that 2017 will be about GWENT and 2018 will focus more on Cyberpunk 2077.

The tight-lip demeanor coming from CD Projekt Red is actually a good thing, despite its early announcement, in that there are no videos contradicting other statements or info about the game given that CD Projekt Red has released very little info to cause the team to backtrack on past information.

In addition to the above, there’s a caveat since there are no other open-world cyberpunk-themed RPGs on the market it will naturally generate a lot of hype due to the lack of competition, which will cause pressure on the devs. To combat this very pressure, the team is looking to expand in size in a “short time.”

The information above comes from a job listing looking for a Character Artist, which is currently featured on the team’s Twitter page.

Upon clicking the job listing link it will bring you to CD Projekt Red’s main site and right to the Character Artist web page. Upon reading the bottom portion of “The Vision” text that explains some stuff about the team and what it is looking for, the following sits over on said page:

“At the moment, we are expanding our studio and we want to double or even triple our size in very short time.”

It is good that the team is looking to expand, but are the new devs being hired qualified to make a game that is solid for 2018-19 and beyond? Sadly, only time will tell how Cyberpunk 2077′s development comes along. Until then, the video game and new tabletop version of Cyberpunk 2077 will release around the same time… when they are ready.


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