Star Citizen’s Star Map Will Be The In-Game Equivalent Of Google Maps
Star Citizen - Star Map
(Last Updated On: August 11, 2017)

Roberts Space Industries released a new Around The Verse video, featuring the new Burn Down segment where they take backers and gamers through the quality assurance process. This segment includes a very brief look at the team and how they address a number of blockers and bugs in Star Citizen.

The half hour video covers a number of the major bugs that the various teams are going through in order to fix. The most pressing issues are the ones that cause the game to crash on boot, so they’ve been fixing those issues leading up to the 3.0 release.

They’ve also been going through the more critical bugs, such as waking up in a bed backwards and falling through the floor, spawning in and stuck in a falling animation loop, or dealing with the hubcaps on the Rover falling off when you get stuck on a rock. You can check out the latest Around The Verse video below.

Interestingly, it’s called “Burn Down” because the QA team has filled up the list of pressing issues that each studio will need to “burn down” until all the important issues are resolved and it’s safe to build and release a stable branch of Star Citizen.

Each week the Around The Verse segment will cover what bugs and glitches the team are “burning down”, and how close they are to release. They had well over 3,500 items they needed to fix initially, so next week we’ll see how many of those items they’ve fixed in the next segment.

They also talked a little bit more about the Mobiglass and the render-to-texture effect that will be utilized throughout the Star Citizen universe.

Star Citizen - Mobiglass UI

They reveal that the Mobiglass unit will come in multiple versions, including being able to upgrade the Mobiglass, going from a basic version to a more enhanced version.

There’s also going to be customizable the user interface of the Mobiglass, including being able to add and remove in-game apps, and allows you to also check your vitals, check your map, send and receive messages, and check your mission status.

They designed the Mobiglass so that it has a dynamic soundscape, making it easy to navigate. It will also be able to pull up the Star Map, which they hope will work a lot like Google Maps, and this particular UI feature will be utilized across all display systems that can access the Star Map.

Additionally, different locations across the Star Citizen universe will also have different kinds of tech, some lo-fi and others hi-fi. So if you travel to an old and outdated storage facility, the computer systems might use an old UI system, while visiting a more high-tech outpost might utilize a more advanced UI system. The world has basically been iterated to have visuals designed to relate to the location’s aesthetics.

Alpha 3.0 is scheduled to launch for backers starting September 8th. We’ll see if they can iron out enough of the kinks to make the deadline.

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Billy has been rustling Jimmies for years covering video games, technology and digital trends within the electronics entertainment space. The GJP cried and their tears became his milkshake. Need to get in touch? Try the Contact Page.

  • Joe_Blober

    Starter package is 45$ only and zero extra cents is needed…I say it to Ouroboros but he his obvioulsy trolling so no need to waste time.

    This is an information for Readers who care.

  • Woah, where’s my credit card? I’m gonna buy a $2,000 spaceship to celebrate this “milestone.”

  • Joe_Blober

    Before the usual nay-sayer that may jump soon to this SC article… because there are really desperate 🙂
    R.Hoffmann, Ayyadana Akbar, Tufao.. doing their hater job…or others alts 🙂

    For those interested by real feedback on top of those provided by Billy, and not trollish fud, here is the link to latest monthly report made by CIG that demonstrate what they have done. To be available in SC 3.0 patch in a few weeks.

    Since 2015 CIG got twice more backers and funds. The 5 last patch are scheduled between end of August (3.0 to end of 2018 (4.0)

    The team started end of Nov. 2012 with 12 person and 6M$. Amazing job done, better than any Publishers. This is coming to fruition even if another year is needed to get more gameplay beside the 3 modules already available:
    Arena Commander, Star Marine and PU (Persistent Universe)

  • Gozu Tennoh

    Very sterile looking game.