Bethesda and MachineGames released a new trailer for Wolfenstein 2: The New Colossus. The near four minute promo piece is titled “When there’s trouble, make it double”. The video also covers why exactly MachineGames decided to make Nazis the main villains in the upcoming title.
At the very beginning of the video the executive producer at MachineGames, Jerk Gustafsson, was asked what makes the Nazis so evil, and he explained…
“For us, when you play a Wolfenstein game, you basically play against monsters, or the symbols of evil. So I think they are a really good enemy”
Gustafsson also explained that the Nazis are figuratively and literally larger than life in the upcoming first-person shooter, utilizing new enemies such as the fire-spewing Panzerhund, and other large-scale mechs and devices. This is all to make the game as entertaining as possible, according to MachineGames.
This response didn’t sit well with some people in the comment section, who argued that you need to kill Communist because “Commies are worse”.
As is typical in most YouTube comment sections, arguments broke out over how Nazis weren’t that bad, how they didn’t kill as many people as Maoism or Stalinism, and how Wolfenstein 2: The New Colossus is like an “Antifa simulator”.
Beyond all the debates about Commies, Nazis, and a lot of arguments over race relations, Holocaust deniers, and fights over the Charlottesville incident, the rest of the video was actually about dual-trigger. You can check it out below.
They explained that it’s not just on the aesthetics and story elements being updated, but they’ve mechanically made it possible to utilize dual-trigger, similar to Halo 2, where you can mix-and-match both small and large weapons alike. This means you can dual-wield shotguns, dual-wield assault rifles, mix-and-match shotguns with assault rifles, or even have a silencer in one hand and a sub-machine gun in the other.
They also explain that the new hatchet can be used both as a stealth weapon to take down Nazis from behind, or you can use it as a throwable weapon to take out Nazis at a distance. One neat thing that they mentioned was that when you throw it and use it up, it’s not hard to find another hatchet since they have them situated around different levels in cases, blending in naturally.
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