No Man’s Sky Patch 1.35 Brings New Changes And Bug Fixes

Hello Games received a lot flak for its 2016 game No Man’s Sky, however Hello Games is attempting to fix all concerns regarding the space adventure Sci-Fi game by frequently updating it and squashing all known bugs. The latest patch 1.35 brings new changes and bug fixes.

No Man’s Sky is currently available to purchase right now across PC and PS4. Looking over to the former version of said game, fans and gamers alike seem to have forgiven the game and devs behind it somewhat with its Steam Recent and Overall rating changing from Overwhelmingly Negative to Very Positive and Mostly Negative.

It seems that every new update that Hello Games seeds to the public to consume the more it is loved by those who play it. Well, a new update is here titled patch 1.35 and introduces a number of “quality of life” tweaks to the existing game.

If you want to read all changes featured in patch 1.35 you can hit up No Man’s Sky Steam update page or, but a short list of changes made to the game sit below for your reading pleasure:

  • Introduced ship handling variances between types/classes. Each individual ship now has procedural handling and speed characteristics, based on their type and class
  • Handling is now displayed as a value on the ship statistics screen
  • It’s now possible to craft multiples of the same product at once
  • Added the ability to craft more of the same product on top of an existing stack

It’ll be interesting to see where Hello Games takes No Man’s Sky in the near future? Seeing that the dev team’s game went from Overwhelmingly Negative to a Very Positive rating within a year means that they are pleasing fans with each new update, and we’ll see soon if patch 1.35 holds the same magic.

Available for PC and PS4, No Man’s Sky can be further researched over on


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