Microids announced that Benoit Sokal’s original Syberia will be be coming to the Nintendo Switch later this year in the fall starting October 20th. The game will be available digitally by the Nintendo eShop, and is currently being moved over by the port house Koalabs. Sadly if you don’t trust digital distribution, you’re out of luck because there won’t be a physical release of the game.
Microids accompanied the news about the Nintendo Switch version of the original game with a launch trailer for the game that’s about a month early. You can check it out below.
It’s kind of an odd trailer because it seems to work hard at avoiding showing the actual gameplay. We also rarely get a good full profile shot of Kate Walker’s face. There are a lot of shadows and darkly lit areas where they decided to show her whole face. Usually one of the big selling points for a promotional trailer is showcasing the game’s protagonist and giving people a nice, big, juicy look at the world in which they habit and a bit of their design. It helps set the artistic expectations of the game and the overall character design.
For people who aren’t entirely familiar with the original Syberia, I don’t think the trailer did that great a job convincing them that it’s a game worth waiting for.
To put it a little bit of this into perspective (something the trailer failed to do) the first Syberia was a point-and-click adventure game where you played Kate Walker, a New York lawyer, who visits the French Alps to broker a deal for the automaton factory hidden up in the mountains. She ends up getting wrapped up in a conspiracy involving the tech powering the automatons, and is accompanied in her journey by one of the robots named Oscar. They end up traveling through various locations until they end up on the mysterious island of Syberia where more of the revelations involving the conspiracy come to fruition.
The game utilized fixed camera angles set against 2D images of 3D rendered backdrops, a common design tactic for games throughout the 1990s and early 2000s. It wasn’t until the release of Syberia 3 earlier this year did the team move over to a fully rendered 3D engine and design environment, which allowed them to experiment with some new kind of rendering techniques and three-dimensional puzzles.
Syberia 3 did come out earlier this year for the Xbox One, PS4 and PC, but the Switch version was delayed. It would probably make a lot more sense to get Syberia 1 and Syberia 2 onto the platform first and then release the third game to round out the trilogy.
If you’re interested in the alternate-history, science fiction adventure tale for the Nintendo Switch, you can look for Syberia 1 to launch on October 20th on the Nintendo eShop.
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